2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 83 Chilliboii 3 1 3 Un-ranked 2
#2 77 Bot - 1 2 1 2 N/A 0
#3 36 Bot - 2 3 3 1 N/A 0
#4 35 Bot - 3 1 2 0.5 N/A 0
#5 9 Bot - 4 1 2 0.5 N/A 0
#6 0 Anon-3420 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #298080 (12-09-2018 @ 10:56am)

Round #1 Recap Round length: 0:23 / Team Blue Scored

Anon-3420 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 57.7 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 1 Ran 192.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 188.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Chilliboii Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 112.2 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 1.27
Bot - 3 Was eliminated @ 1.45
Bot - 2 Got a kill @ 1.45
Bot - 1 Swabbed @ 6.57
Anon-3420 Was eliminated @ 13.05
Bot - 1 Got a kill @ 13.05
Anon-3420 Got bonus balled @ 13.18
Bot - 1 Hit a bonus ball @ 13.18
Bot - 4 Took over bot @ 19.49
Bot - 2 Was eliminated @ 22.81
Chilliboii Got a kill @ 22.81
Bot - 2 Got bonus balled @ 23.13
Chilliboii Hit a bonus ball @ 23.13
Round Ended @ 23.20

Round #2 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Chilliboii Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 3.79
Bot - 4 Got a kill @ 3.79
Bot - 3 Got bonus balled @ 3.93
Bot - 4 Hit a bonus ball @ 3.93
Bot - 3 Got a kill @ 4.15
Bot - 4 Was eliminated @ 4.15
Bot - 3 Got the trade @ 4.15
Bot - 4 Traded out @ 4.15
Chilliboii Got a kill @ 11.35
Bot - 2 Was eliminated @ 11.35
Chilliboii Hit a bonus ball @ 11.50
Bot - 2 Got bonus balled @ 11.50
Chilliboii Traded out @ 11.55
Chilliboii Was eliminated @ 11.55
Bot - 2 Got a kill @ 11.55
Bot - 2 Got the trade @ 11.55
Bot - 2 Got bonus balled @ 11.55
Chilliboii Hit a bonus ball @ 11.55
Round Ended @ 11.62

Round #3 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 162.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 1 Ran 159.6 ft.
Chilliboii Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 4.27
Bot - 4 Swabbed @ 8.30
Bot - 1 Got a kill @ 9.25
Bot - 2 Was eliminated @ 9.25
Bot - 1 Hit a bonus ball @ 9.37
Bot - 2 Got bonus balled @ 9.37
Bot - 1 Was eliminated @ 9.49
Bot - 2 Got a kill @ 9.49
Bot - 1 Traded out @ 9.49
Bot - 2 Got the trade @ 9.49
Bot - 4 Was eliminated @ 13.40
Chilliboii Got a kill @ 13.40
Round Ended @ 13.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback