2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 80 Bot - 5 4 4 1 N/A 0
#2 80 adrian_perleta 6 7 0.8 Un-ranked 1
#3 62 Bot - 1 5 4 1.2 N/A 0
#4 56 Bot - 3 2 3 0.6 N/A 0
#5 31 Bot - 4 3 2 1.5 N/A 0
#6 20 Bot - 2 2 2 1 N/A 0
Campaign

2D Paintball Match Log #303879 (01-06-2019 @ 05:45am)

Round #1 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 2 kills Took 2 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 227.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 236.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
adrian_perleta Got 3 kills Took 0 bounces Fired 184 shots Reloads 0 Chops 0 Swabs 0 Ran 318.6 ft.

Round #1 Event log

adrian_perleta Got a kill @ 6.12
Bot - 3 Was eliminated @ 6.12
adrian_perleta Hit a bonus ball @ 6.25
Bot - 3 Got bonus balled @ 6.25
adrian_perleta Was eliminated @ 6.42
Bot - 5 Got a kill @ 6.42
adrian_perleta Got bonus balled @ 6.50
Bot - 3 Hit a bonus ball @ 6.50
adrian_perleta Took over bot @ 8.20
adrian_perleta Bounced a player @ 13.39
Bot - 5 Took a bounce @ 13.39
Bot - 5 Was eliminated @ 13.41
adrian_perleta Got a kill @ 13.41
Bot - 5 Got bonus balled @ 13.59
adrian_perleta Hit a bonus ball @ 13.59
adrian_perleta Was eliminated @ 20.14
Bot - 1 Got a kill @ 20.14
Bot - 1 Hit a bonus ball @ 20.26
adrian_perleta Got bonus balled @ 20.26
adrian_perleta Took over bot @ 22.21
Bot - 1 Took a bounce @ 35.30
adrian_perleta Bounced a player @ 35.30
adrian_perleta Bounced a player @ 35.87
Bot - 1 Took a bounce @ 35.87
adrian_perleta Got a kill @ 41.85
Bot - 1 Was eliminated @ 41.85
adrian_perleta Was eliminated @ 41.86
Bot - 1 Got a kill @ 41.86
adrian_perleta Traded out @ 41.86
Bot - 1 Got the trade @ 41.86
adrian_perleta Got bonus balled @ 42.02
Bot - 1 Hit a bonus ball @ 42.02
Round Ended @ 42.17

Round #2 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 1 Ran 214.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 179.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 197.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
adrian_perleta Got 2 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 260.6 ft.

Round #2 Event log

Bot - 4 Got a kill @ 2.99
Bot - 5 Was eliminated @ 2.99
Bot - 1 Got a kill @ 11.80
Bot - 4 Was eliminated @ 11.80
adrian_perleta Was eliminated @ 14.43
Bot - 3 Got a kill @ 14.43
adrian_perleta Took over bot @ 16.25
Bot - 3 Was eliminated @ 20.05
adrian_perleta Got a kill @ 20.05
Bot - 1 Chopped a ball @ 26.83
Bot - 1 Swabbed @ 32.43
Bot - 1 Was eliminated @ 33.29
adrian_perleta Got a kill @ 33.29
Bot - 1 Got bonus balled @ 33.50
adrian_perleta Hit a bonus ball @ 33.50
Round Ended @ 33.61

Round #3 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
adrian_perleta Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 97.7 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.80
Bot - 5 Was eliminated @ 1.80
adrian_perleta Was eliminated @ 2.46
Bot - 3 Got a kill @ 2.46
Bot - 1 Got a kill @ 3.70
Bot - 2 Was eliminated @ 3.70
Bot - 1 Got a kill @ 5.27
Bot - 4 Was eliminated @ 5.27
Bot - 1 Was eliminated @ 5.46
Bot - 4 Got a kill @ 5.46
Bot - 1 Traded out @ 5.46
Bot - 4 Got the trade @ 5.46
Round Ended @ 5.70

Round #4 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 0 Ran 168.1 ft.
adrian_perleta Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 1 Swabs 0 Ran 188.2 ft.

Round #4 Event log

Bot - 2 Got a kill @ 2.30
Bot - 3 Was eliminated @ 2.30
Bot - 5 Got a kill @ 3.27
Bot - 2 Was eliminated @ 3.27
Bot - 1 Took a bounce @ 8.67
Bot - 4 Bounced a player @ 8.67
Bot - 1 Was eliminated @ 8.69
Bot - 4 Got a kill @ 8.69
Bot - 4 Hit a bonus ball @ 8.84
Bot - 1 Got bonus balled @ 8.84
Bot - 5 Got a kill @ 9.89
adrian_perleta Was eliminated @ 9.89
adrian_perleta Took over bot @ 11.71
Bot - 5 Chopped a ball @ 20.31
adrian_perleta Chopped a ball @ 22.43
Bot - 5 Got a kill @ 22.60
adrian_perleta Was eliminated @ 22.60
Round Ended @ 23.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback