2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 MoneyMan22 6 2 3 Un-ranked 3
#2 94 Bot - 3 4 1 4 N/A 0
#3 65 Bot - 1 1 2 0.5 N/A 0
#4 52 Bot - 2 4 3 1.3 N/A 0
#5 42 Bot - 5 1 0 1 N/A 0
#6 8 zek 1 5 0.2 Un-ranked 2
#7 0 Bot - 4 0 4 0 N/A 0
Campaign

2D Paintball Match Log #308636 (02-03-2019 @ 01:17pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.9 ft.
zek Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 123.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 141.2 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 2.03
zek Was eliminated @ 4.17
Bot - 5 Got a kill @ 4.17
zek Got bonus balled @ 4.28
Bot - 5 Hit a bonus ball @ 4.28
zek Got bonus balled @ 4.39
Bot - 5 Hit a bonus ball @ 4.39
Bot - 2 Was eliminated @ 5.33
Bot - 3 Got a kill @ 5.33
Bot - 3 Got a kill @ 6.07
Bot - 4 Was eliminated @ 6.07
Bot - 3 Hit a bonus ball @ 6.21
Bot - 4 Got bonus balled @ 6.21
Round Ended @ 6.36

Round #2 Recap Round length: 0:23 / Round Draw!

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.8 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 2 Swabs 1 Ran 190.1 ft.
zek Got 1 kills Took 2 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 2 Got 2 kills Took 2 bounces Fired 103 shots Reloads 0 Chops 2 Swabs 0 Ran 211.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
MoneyMan22 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 1.56
Bot - 1 Swabbed @ 7.43
Bot - 4 Was eliminated @ 8.75
Bot - 3 Got a kill @ 8.75
Bot - 4 Got bonus balled @ 8.90
Bot - 3 Hit a bonus ball @ 8.90
Bot - 4 Got bonus balled @ 9.02
Bot - 3 Hit a bonus ball @ 9.02
MoneyMan22 Bounced a player @ 9.76
Bot - 2 Took a bounce @ 9.76
Bot - 2 Took a bounce @ 9.76
MoneyMan22 Bounced a player @ 9.76
Bot - 2 Got a kill @ 10.37
MoneyMan22 Was eliminated @ 10.37
Bot - 1 Chopped a ball @ 12.68
MoneyMan22 Took over bot @ 13.82
Bot - 2 Chopped a ball @ 15.25
zek Took a bounce @ 16.05
Bot - 1 Bounced a player @ 16.05
zek Was eliminated @ 17.29
Bot - 1 Got a kill @ 17.29
zek Got a kill @ 17.97
Bot - 1 Was eliminated @ 17.97
zek Got the trade @ 17.97
Bot - 1 Traded out @ 17.97
Bot - 2 Chopped a ball @ 20.27
MoneyMan22 Was eliminated @ 23.50
Bot - 2 Got a kill @ 23.50
MoneyMan22 Got a kill @ 23.58
Bot - 2 Was eliminated @ 23.58
MoneyMan22 Got the trade @ 23.58
Bot - 2 Traded out @ 23.58
Round Ended @ 23.92

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 168.4 ft.
zek Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 142.4 ft.
MoneyMan22 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 195.6 ft.

Round #3 Event log

zek Was eliminated @ 1.21
MoneyMan22 Got a kill @ 1.21
MoneyMan22 Chopped a ball @ 1.59
Bot - 1 Chopped a ball @ 4.12
Bot - 4 Chopped a ball @ 5.84
zek Took over bot @ 7.18
Bot - 1 Swabbed @ 10.34
Bot - 3 Got a kill @ 11.07
Bot - 4 Was eliminated @ 11.07
Bot - 3 Hit a bonus ball @ 11.21
Bot - 4 Got bonus balled @ 11.21
zek Was eliminated @ 14.52
MoneyMan22 Got a kill @ 14.52
zek Got bonus balled @ 14.86
MoneyMan22 Hit a bonus ball @ 14.86
Round Ended @ 14.91

Round #4 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.
zek Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 148.3 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
MoneyMan22 Got 3 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 203.7 ft.

Round #4 Event log

zek Was eliminated @ 1.94
MoneyMan22 Got a kill @ 1.94
Bot - 1 Was eliminated @ 4.26
Bot - 2 Got a kill @ 4.26
Bot - 1 Got bonus balled @ 4.40
Bot - 2 Hit a bonus ball @ 4.40
Bot - 2 Got a kill @ 4.45
Bot - 3 Was eliminated @ 4.45
Bot - 2 Hit a bonus ball @ 4.60
Bot - 3 Got bonus balled @ 4.60
Bot - 2 Chopped a ball @ 7.35
Bot - 2 Was eliminated @ 10.45
MoneyMan22 Got a kill @ 10.45
MoneyMan22 Hit a bonus ball @ 10.53
Bot - 2 Got bonus balled @ 10.53
MoneyMan22 Hit a bonus ball @ 10.64
Bot - 2 Got bonus balled @ 10.64
Bot - 4 Was eliminated @ 12.47
MoneyMan22 Got a kill @ 12.47
Bot - 4 Got bonus balled @ 12.79
MoneyMan22 Hit a bonus ball @ 12.79
Round Ended @ 12.86

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback