2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 Scoobster 7 2 3.5 Un-ranked 27
#2 87 Bot - 2 1 0 1 N/A 0
#3 60 Bot - 4 1 0 1 N/A 0
#4 15 Bot - 1 1 3 0.3 N/A 0
#5 15 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Tournament

2D Paintball Match Log #309813 (02-11-2019 @ 07:04am)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 136.4 ft.
Scoobster Got 3 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 116.1 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 0.83
Scoobster Got a kill @ 0.83
Bot - 5 Was eliminated @ 5.49
Scoobster Got a kill @ 5.49
Bot - 3 Was eliminated @ 8.95
Scoobster Got a kill @ 8.95
Round Ended @ 9.38

Round #2 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 204.6 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 166 shots Reloads 0 Chops 3 Swabs 1 Ran 191.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Scoobster Got 1 kills Took 0 bounces Fired 184 shots Reloads 2 Chops 2 Swabs 0 Ran 196 ft.

Round #2 Event log

Scoobster Chopped a ball @ 0.51
Scoobster Chopped a ball @ 3.27
Bot - 2 Chopped a ball @ 7.40
Bot - 3 Was eliminated @ 8.17
Bot - 4 Got a kill @ 8.17
Bot - 2 Chopped a ball @ 9.64
Scoobster Reloaded @ 9.81
Bot - 2 Chopped a ball @ 13.59
Bot - 5 Was eliminated @ 14.43
Scoobster Got a kill @ 14.43
Bot - 5 Got a kill @ 14.58
Scoobster Was eliminated @ 14.58
Bot - 5 Got the trade @ 14.59
Scoobster Traded out @ 14.59
Bot - 2 Swabbed @ 16.37
Scoobster Took over bot @ 16.89
Scoobster Reloaded @ 17.40
Bot - 2 Took a bounce @ 24.76
Bot - 1 Bounced a player @ 24.76
Bot - 1 Was eliminated @ 24.87
Bot - 2 Got a kill @ 24.87
Bot - 2 Hit a bonus ball @ 24.97
Bot - 1 Got bonus balled @ 24.97
Bot - 1 Got bonus balled @ 25.04
Bot - 2 Hit a bonus ball @ 25.04
Round Ended @ 25.11

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Scoobster Got 3 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 71.9 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.12
Scoobster Got a kill @ 1.12
Bot - 5 Was eliminated @ 4.00
Scoobster Got a kill @ 4.00
Bot - 5 Got bonus balled @ 4.29
Scoobster Hit a bonus ball @ 4.29
Bot - 1 Got a kill @ 8.20
Scoobster Was eliminated @ 8.20
Bot - 1 Traded out @ 8.20
Bot - 1 Was eliminated @ 8.20
Scoobster Got a kill @ 8.20
Scoobster Got the trade @ 8.20
Round Ended @ 8.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback