2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Buckethead 3 0 3 Un-ranked 48
#2 0 enoll12 0 3 0 Un-ranked 27
Campaign

2D Paintball Match Log #310426 (02-14-2019 @ 12:48pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

enoll12 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 34.5 ft.
Buckethead Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 47.4 ft.

Round #1 Event log

enoll12 Was eliminated @ 5.14
Buckethead Got a kill @ 5.14
Round Ended @ 5.58

Round #2 Recap Round length: 0:01 / Team Blue Scored

enoll12 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 31.6 ft.
Buckethead Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 24.5 ft.

Round #2 Event log

enoll12 Was eliminated @ 1.32
Buckethead Got a kill @ 1.32
enoll12 Got bonus balled @ 1.55
Buckethead Hit a bonus ball @ 1.55
Round Ended @ 1.66

Round #3 Recap Round length: 0:16 / Team Blue Scored

enoll12 Got 0 kills Took 0 bounces Fired 102 shots Reloads 1 Chops 1 Swabs 0 Ran 184.8 ft.
Buckethead Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 101.5 ft.

Round #3 Event log

enoll12 Reloaded @ 9.08
enoll12 Chopped a ball @ 15.25
enoll12 Was eliminated @ 15.90
Buckethead Got a kill @ 15.90
Round Ended @ 16.33

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback