2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 tonal 7 1 7 Un-ranked 19
#2 51 Bot - 4 0 1 0 N/A 0
#3 25 Bot - 3 2 3 0.6 N/A 0
#4 20 Bot - 2 2 2 1 N/A 0
#5 10 Bot - 1 1 3 0.3 N/A 0
#6 10 Bot - 5 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #311827 (02-21-2019 @ 05:04am)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 158.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 177.1 ft.
tonal Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 97.8 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.51
tonal Was eliminated @ 2.51
Bot - 1 Was eliminated @ 2.89
Bot - 2 Got a kill @ 2.89
tonal Took over bot @ 4.35
Bot - 3 Was eliminated @ 7.97
tonal Got a kill @ 7.97
Bot - 3 Got bonus balled @ 8.18
tonal Hit a bonus ball @ 8.18
Bot - 5 Was eliminated @ 17.12
tonal Got a kill @ 17.12
Round Ended @ 17.54

Round #2 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 209 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
tonal Got 3 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 0 Ran 167 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.02
Bot - 3 Got a kill @ 1.02
Bot - 1 Was eliminated @ 1.47
tonal Got a kill @ 1.47
Bot - 4 Was eliminated @ 5.89
Bot - 5 Got a kill @ 5.89
tonal Chopped a ball @ 8.42
Bot - 5 Was eliminated @ 15.30
tonal Got a kill @ 15.30
Bot - 3 Was eliminated @ 29.75
tonal Got a kill @ 29.75
Round Ended @ 30.17

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
tonal Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 116.5 ft.

Round #3 Event log

tonal Got a kill @ 1.28
Bot - 5 Was eliminated @ 1.28
Bot - 4 Hit a bonus ball @ 1.33
Bot - 5 Got bonus balled @ 1.33
tonal Hit a bonus ball @ 1.40
Bot - 5 Got bonus balled @ 1.40
Bot - 1 Was eliminated @ 1.41
Bot - 2 Got a kill @ 1.41
Bot - 1 Got bonus bounced @ 1.53
Bot - 2 Hit a bonus bounce @ 1.53
Bot - 1 Got a kill @ 1.79
Bot - 2 Was eliminated @ 1.79
Bot - 1 Got the trade @ 1.79
Bot - 2 Traded out @ 1.79
Bot - 3 Was eliminated @ 6.45
tonal Got a kill @ 6.45
Bot - 3 Got bonus balled @ 6.56
tonal Hit a bonus ball @ 6.56
tonal Hit a bonus ball @ 6.65
Bot - 3 Got bonus balled @ 6.65
Round Ended @ 6.70

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback