2D Paintball
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3v3 Team Deathmatch

Brodo's Field #2 by Faggens_Brodo
45 - 30
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 360 Bot - 1 24 17 1.4 N/A 0
#2 347 Bappo 25 12 2 Un-ranked 6
#3 163 SadSatan6 12 8 1.5 Un-ranked 3
#4 113 zozo 7 10 0.7 Un-ranked 1
#5 40 zomb1396 6 27 0.2 Un-ranked 1
Campaign

2D Paintball Match Log #311914 (02-21-2019 @ 06:05pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 16.7 ft.
zozo Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 236.9 ft.
zomb1396 Got 0 kills Took 2 bounces Fired 20 shots Reloads 1 Chops 0 Swabs 1 Ran 57.6 ft.
Bappo Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 202.7 ft.
SadSatan6 Got 3 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 232.1 ft.

Round #1 Event log

SadSatan6 Got a kill @ 175.84
SadSatan6 Got a kill @ 178.73
Bappo Got a kill @ 180.85
Bappo Hit a bonus bounce @ 180.91
Bappo Got a kill @ 185.99
zomb1396 Swabbed @ 186.10
zomb1396 Reloaded @ 187.21
zomb1396 Took a bounce @ 187.61
SadSatan6 Bounced a player @ 187.61
zomb1396 Was eliminated @ 188.55
SadSatan6 Got a kill @ 188.55
zomb1396 Got bonus bounced @ 188.67
SadSatan6 Hit a bonus bounce @ 188.67
zomb1396 Got bonus balled @ 188.80
SadSatan6 Hit a bonus ball @ 188.80
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback