2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 HatecityMatt 9 8 1.1 Un-ranked 57
#2 107 Scoobster 6 5 1.2 Un-ranked 29
#3 98 Bot - 2 3 3 1 N/A 0
#4 86 Bot - 1 5 4 1.2 N/A 0
#5 62 Bot - 4 3 4 0.7 N/A 0
#6 61 Bot - 3 1 2 0.5 N/A 0
#7 45 Bot - 5 4 4 1 N/A 0
Tournament

2D Paintball Match Log #311947 (02-22-2019 @ 07:09am)

Round #1 Recap Round length: 0:08 / Team Red Scored

HatecityMatt Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 186.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 199 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
Scoobster Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 75.8 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 2.34
Bot - 4 Got a kill @ 2.34
Bot - 3 Got bonus balled @ 2.53
Bot - 4 Hit a bonus ball @ 2.53
Bot - 4 Got a kill @ 5.55
Bot - 5 Was eliminated @ 5.55
Bot - 4 Hit a bonus ball @ 5.68
Bot - 5 Got bonus balled @ 5.68
Bot - 2 Got a kill @ 8.16
Scoobster Was eliminated @ 8.16
Bot - 2 Hit a bonus bounce @ 8.25
Scoobster Got bonus bounced @ 8.25
Bot - 2 Hit a bonus ball @ 8.32
Scoobster Got bonus balled @ 8.32
Round Ended @ 8.47

Round #2 Recap Round length: 0:43 / Team Red Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 177 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 355 shots Reloads 2 Chops 3 Swabs 2 Ran 211.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 0 Swabs 0 Ran 225.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
Scoobster Got 1 kills Took 1 bounces Fired 191 shots Reloads 2 Chops 2 Swabs 0 Ran 333.9 ft.

Round #2 Event log

Scoobster Chopped a ball @ 1.31
Bot - 2 Chopped a ball @ 1.93
Bot - 4 Was eliminated @ 2.37
Bot - 5 Got a kill @ 2.37
Bot - 4 Got bonus balled @ 2.54
Bot - 5 Hit a bonus ball @ 2.54
Bot - 4 Got bonus balled @ 2.63
Bot - 5 Hit a bonus ball @ 2.63
Bot - 5 Bounced a player @ 3.08
Bot - 1 Took a bounce @ 3.08
Bot - 2 Swabbed @ 4.37
Bot - 1 Got a kill @ 11.66
Bot - 5 Was eliminated @ 11.66
Bot - 5 Got bonus balled @ 11.82
Bot - 1 Hit a bonus ball @ 11.82
Bot - 5 Got bonus balled @ 11.92
Bot - 1 Hit a bonus ball @ 11.92
Scoobster Chopped a ball @ 13.54
Bot - 2 Bounced a player @ 13.54
Scoobster Took a bounce @ 13.54
Scoobster Reloaded @ 14.85
Bot - 2 Reloaded @ 21.41
Scoobster Was eliminated @ 27.19
Bot - 1 Got a kill @ 27.19
Bot - 1 Hit a bonus ball @ 27.38
Scoobster Got bonus balled @ 27.38
Bot - 2 Chopped a ball @ 27.74
Scoobster Got a kill @ 27.76
Bot - 1 Was eliminated @ 27.76
Scoobster Got the trade @ 27.76
Bot - 1 Traded out @ 27.76
Scoobster Took over bot @ 29.27
Scoobster Reloaded @ 30.54
Bot - 2 Swabbed @ 31.78
Bot - 2 Reloaded @ 39.64
Bot - 2 Chopped a ball @ 41.62
Bot - 2 Got a kill @ 43.23
Scoobster Was eliminated @ 43.23
Round Ended @ 43.65

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Scoobster Got 2 kills Took 0 bounces Fired 164 shots Reloads 1 Chops 3 Swabs 0 Ran 235.4 ft.

Round #3 Event log

Scoobster Chopped a ball @ 2.43
Bot - 1 Got a kill @ 2.84
Bot - 5 Was eliminated @ 2.84
Bot - 1 Was eliminated @ 2.93
Bot - 5 Got a kill @ 2.93
Bot - 1 Traded out @ 2.93
Bot - 5 Got bonus balled @ 2.93
Bot - 5 Got the trade @ 2.93
Bot - 1 Hit a bonus ball @ 2.93
Bot - 5 Hit a bonus ball @ 3.15
Bot - 1 Got bonus balled @ 3.15
Bot - 2 Was eliminated @ 7.97
Scoobster Got a kill @ 7.97
Scoobster Reloaded @ 10.33
Scoobster Chopped a ball @ 14.57
Scoobster Chopped a ball @ 19.76
Bot - 4 Was eliminated @ 20.14
Scoobster Got a kill @ 20.14
Bot - 4 Got a kill @ 20.42
Scoobster Was eliminated @ 20.42
Bot - 4 Got the trade @ 20.42
Scoobster Traded out @ 20.42
Round Ended @ 20.55

Round #4 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 1 Ran 144.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 2 Swabs 1 Ran 148.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Scoobster Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 1 Ran 154.9 ft.

Round #4 Event log

Bot - 1 Got a kill @ 2.34
Bot - 5 Was eliminated @ 2.34
Bot - 5 Got a kill @ 2.49
Bot - 2 Was eliminated @ 2.49
Bot - 2 Got bonus balled @ 2.58
Bot - 5 Hit a bonus ball @ 2.58
Bot - 2 Got bonus balled @ 2.64
Bot - 5 Hit a bonus ball @ 2.64
Bot - 3 Chopped a ball @ 2.73
Bot - 1 Chopped a ball @ 3.28
Scoobster Got a kill @ 5.35
Bot - 4 Was eliminated @ 5.35
Scoobster Hit a bonus ball @ 5.44
Bot - 4 Got bonus balled @ 5.44
Bot - 3 Chopped a ball @ 6.02
Scoobster Swabbed @ 6.74
Bot - 1 Swabbed @ 8.51
Bot - 3 Swabbed @ 10.61
Bot - 3 Got a kill @ 12.29
Bot - 1 Was eliminated @ 12.29
Bot - 3 Hit a bonus ball @ 12.40
Bot - 1 Got bonus balled @ 12.40
Round Ended @ 12.56

Round #5 Recap Round length: 0:53 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 185 shots Reloads 1 Chops 2 Swabs 1 Ran 180.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 322 shots Reloads 2 Chops 0 Swabs 0 Ran 329.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
Scoobster Got 2 kills Took 0 bounces Fired 304 shots Reloads 3 Chops 3 Swabs 1 Ran 290.4 ft.

Round #5 Event log

Bot - 1 Got a kill @ 2.05
Bot - 3 Was eliminated @ 2.05
Bot - 3 Got bonus balled @ 2.16
Bot - 1 Hit a bonus ball @ 2.16
Bot - 1 Hit a bonus ball @ 2.19
Bot - 3 Got bonus balled @ 2.19
Scoobster Chopped a ball @ 2.37
Bot - 5 Got a kill @ 3.13
Bot - 4 Was eliminated @ 3.13
Scoobster Chopped a ball @ 3.67
Scoobster Reloaded @ 9.87
Scoobster Was eliminated @ 13.08
Bot - 2 Got a kill @ 13.08
Bot - 2 Hit a bonus ball @ 13.18
Scoobster Got bonus balled @ 13.18
Bot - 2 Hit a bonus ball @ 13.25
Scoobster Got bonus balled @ 13.25
Scoobster Took over bot @ 15.10
Scoobster Reloaded @ 16.14
Bot - 1 Chopped a ball @ 17.28
Bot - 1 Chopped a ball @ 18.76
Scoobster Chopped a ball @ 19.53
Bot - 1 Swabbed @ 23.24
Bot - 1 Reloaded @ 29.26
Scoobster Got a kill @ 29.38
Bot - 1 Was eliminated @ 29.38
Bot - 2 Reloaded @ 29.94
Scoobster Swabbed @ 30.65
Scoobster Reloaded @ 45.94
Bot - 2 Was eliminated @ 53.25
Scoobster Got a kill @ 53.25
Bot - 2 Reloaded @ 53.46
Round Ended @ 53.66

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback