2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 Patricktooth 6 0 6 Un-ranked 4
#2 77 Bot - 1 2 1 2 N/A 0
#3 60 Bot - 3 1 1 1 N/A 0
#4 10 Bot - 2 1 2 0.5 N/A 0
#5 10 Bot - 4 1 2 0.5 N/A 0
#6 0 Anon-7649 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #312272 (02-24-2019 @ 11:30am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Patricktooth Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.
Anon-7649 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.98
Bot - 2 Was eliminated @ 2.98
Bot - 1 Was eliminated @ 2.98
Bot - 2 Got a kill @ 2.98
Bot - 1 Traded out @ 2.98
Bot - 2 Got the trade @ 2.98
Bot - 1 Hit a bonus ball @ 3.11
Bot - 2 Got bonus balled @ 3.11
Bot - 4 Was eliminated @ 6.72
Patricktooth Got a kill @ 6.72
Patricktooth Got a kill @ 10.97
Anon-7649 Was eliminated @ 10.97
Anon-7649 Got bonus balled @ 11.05
Patricktooth Hit a bonus ball @ 11.05
Round Ended @ 11.23

Round #2 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 194.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 205.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 191.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 180.9 ft.
Patricktooth Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.
Anon-7649 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 238.4 ft.

Round #2 Event log

Bot - 1 Got a kill @ 13.71
Anon-7649 Was eliminated @ 13.71
Bot - 1 Hit a bonus ball @ 13.85
Anon-7649 Got bonus balled @ 13.85
Anon-7649 Took over bot @ 16.25
Bot - 2 Was eliminated @ 19.24
Bot - 3 Got a kill @ 19.24
Patricktooth Got a kill @ 19.92
Anon-7649 Was eliminated @ 19.92
Anon-7649 Chopped a ball @ 20.05
Round Ended @ 20.34

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 188.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 4 Got 1 kills Took 2 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Patricktooth Got 3 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 110.7 ft.
Anon-7649 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 9.10
Bot - 4 Got a kill @ 9.10
Patricktooth Got a kill @ 9.66
Anon-7649 Was eliminated @ 9.66
Anon-7649 Took over bot @ 11.67
Bot - 4 Was eliminated @ 13.92
Patricktooth Got a kill @ 13.92
Bot - 4 Got bonus balled @ 14.00
Patricktooth Hit a bonus ball @ 14.00
Patricktooth Hit a bonus bounce @ 14.08
Bot - 4 Got bonus bounced @ 14.08
Anon-7649 Was eliminated @ 22.93
Patricktooth Got a kill @ 22.93
Round Ended @ 23.34

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback