2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 158 CarterHutchinson 8 3 2.6 Un-ranked 7
#2 71 Bot - 4 2 2 1 N/A 0
#3 70 Bot - 2 2 1 2 N/A 0
#4 38 Bot - 1 3 4 0.7 N/A 0
#5 30 Bot - 3 2 4 0.5 N/A 0
#6 11 Bot - 5 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #318528 (03-25-2019 @ 01:19pm)

Round #1 Recap Round length: 0:50 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 150 shots Reloads 0 Chops 1 Swabs 1 Ran 202.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 183 shots Reloads 1 Chops 0 Swabs 0 Ran 272.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 191 shots Reloads 1 Chops 1 Swabs 1 Ran 267 ft.
CarterHutchinson Got 2 kills Took 0 bounces Fired 166 shots Reloads 1 Chops 0 Swabs 0 Ran 236 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 0 Swabs 0 Ran 204.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 5.28
Bot - 1 Swabbed @ 11.16
Bot - 5 Was eliminated @ 15.04
CarterHutchinson Got a kill @ 15.04
Bot - 5 Got bonus balled @ 15.11
CarterHutchinson Hit a bonus ball @ 15.11
Bot - 4 Got a kill @ 33.58
Bot - 1 Was eliminated @ 33.58
Bot - 4 Was eliminated @ 33.60
Bot - 1 Got a kill @ 33.60
Bot - 1 Got the trade @ 33.60
Bot - 4 Traded out @ 33.60
Bot - 1 Got bonus balled @ 33.70
Bot - 4 Hit a bonus ball @ 33.70
Bot - 1 Hit a bonus ball @ 33.72
Bot - 4 Got bonus balled @ 33.72
Bot - 1 Hit a bonus ball @ 33.86
Bot - 4 Got bonus balled @ 33.86
CarterHutchinson Reloaded @ 35.51
Bot - 3 Chopped a ball @ 43.07
Bot - 3 Reloaded @ 46.77
Bot - 2 Reloaded @ 48.90
Bot - 3 Swabbed @ 49.41
CarterHutchinson Got a kill @ 49.97
Bot - 3 Was eliminated @ 49.97
Bot - 3 Got bonus balled @ 50.07
CarterHutchinson Hit a bonus ball @ 50.07
CarterHutchinson Hit a bonus ball @ 50.19
Bot - 3 Got bonus balled @ 50.19
Round Ended @ 50.22

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 2 Swabs 1 Ran 150.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 182.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.
CarterHutchinson Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 186.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 1.26
Bot - 3 Was eliminated @ 3.73
Bot - 4 Got a kill @ 3.73
Bot - 2 Got a kill @ 5.05
Bot - 5 Was eliminated @ 5.05
Bot - 1 Swabbed @ 5.64
Bot - 1 Chopped a ball @ 12.17
Bot - 1 Was eliminated @ 17.60
CarterHutchinson Got a kill @ 17.60
Bot - 1 Got bonus balled @ 17.72
CarterHutchinson Hit a bonus ball @ 17.72
Round Ended @ 17.88

Round #3 Recap Round length: 1:03 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 289.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 2 Swabs 1 Ran 253.5 ft.
CarterHutchinson Got 2 kills Took 2 bounces Fired 151 shots Reloads 1 Chops 0 Swabs 0 Ran 415.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 179.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 2.95
Bot - 2 Got a kill @ 2.95
Bot - 3 Chopped a ball @ 10.99
Bot - 1 Got a kill @ 11.16
Bot - 4 Was eliminated @ 11.16
Bot - 1 Hit a bonus ball @ 11.29
Bot - 4 Got bonus balled @ 11.29
Bot - 1 Was eliminated @ 14.81
CarterHutchinson Got a kill @ 14.81
CarterHutchinson Hit a bonus ball @ 15.01
Bot - 1 Got bonus balled @ 15.01
Bot - 3 Chopped a ball @ 15.55
CarterHutchinson Reloaded @ 25.91
Bot - 3 Got a kill @ 42.09
CarterHutchinson Was eliminated @ 42.09
CarterHutchinson Took over bot @ 44.25
Bot - 3 Swabbed @ 44.89
Bot - 3 Got a kill @ 63.09
CarterHutchinson Was eliminated @ 63.09
Bot - 3 Was eliminated @ 63.17
CarterHutchinson Got a kill @ 63.17
CarterHutchinson Got the trade @ 63.17
Bot - 3 Traded out @ 63.17
Round Ended @ 63.51

Round #4 Recap Round length: 0:37 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 196.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 225.2 ft.
CarterHutchinson Got 3 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 302.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 248.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 197.1 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 9.75
Bot - 5 Got a kill @ 9.75
Bot - 2 Got bonus balled @ 9.88
Bot - 5 Hit a bonus ball @ 9.88
CarterHutchinson Got a kill @ 11.10
Bot - 5 Was eliminated @ 11.10
Bot - 1 Bounced a player @ 20.05
CarterHutchinson Took a bounce @ 20.05
Bot - 1 Was eliminated @ 28.44
CarterHutchinson Got a kill @ 28.44
Bot - 1 Got bonus bounced @ 28.62
CarterHutchinson Hit a bonus bounce @ 28.62
Bot - 3 Was eliminated @ 37.26
CarterHutchinson Got a kill @ 37.26
Round Ended @ 37.68

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback