2D Paintball
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1v1 - King of the Hill

Angle 1v1 by Stanislav2000
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 RICOSRAIDERS 4 3 1.3 Un-ranked 59
#2 77 gabsters_bruh 3 4 0.7 Un-ranked 4
Campaign

2D Paintball Match Log #319221 (03-28-2019 @ 12:46pm)

Round #1 Recap Round length: 0:21 / Team Blue Scored

gabsters_bruh Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 227.3 ft.
RICOSRAIDERS Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 212 ft.

Round #1 Event log

gabsters_bruh Got a kill @ 21.48
RICOSRAIDERS Was eliminated @ 21.48
Round Ended @ 21.90

Round #2 Recap Round length: 0:01 / Team Red Scored

gabsters_bruh Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 41.8 ft.
RICOSRAIDERS Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 2.2 ft.

Round #2 Event log

gabsters_bruh Was eliminated @ 0.74
RICOSRAIDERS Got a kill @ 0.74
Round Ended @ 1.17

Round #3 Recap Round length: 0:22 / Round Draw!

gabsters_bruh Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 289.3 ft.
RICOSRAIDERS Got 1 kills Took 0 bounces Fired 153 shots Reloads 1 Chops 0 Swabs 0 Ran 174.1 ft.

Round #3 Event log

RICOSRAIDERS Reloaded @ 7.80
gabsters_bruh Got a kill @ 22.55
RICOSRAIDERS Was eliminated @ 22.55
gabsters_bruh Was eliminated @ 22.55
gabsters_bruh Traded out @ 22.55
RICOSRAIDERS Got the trade @ 22.55
RICOSRAIDERS Got a kill @ 22.55
gabsters_bruh Got bonus balled @ 22.68
RICOSRAIDERS Hit a bonus ball @ 22.68
Round Ended @ 22.85

Round #4 Recap Round length: 0:08 / Team Red Scored

gabsters_bruh Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 75.3 ft.
RICOSRAIDERS Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 118.3 ft.

Round #4 Event log

gabsters_bruh Was eliminated @ 8.35
RICOSRAIDERS Got a kill @ 8.35
gabsters_bruh Got bonus balled @ 8.60
RICOSRAIDERS Hit a bonus ball @ 8.60
Round Ended @ 8.70

Round #5 Recap Round length: 0:07 / Team Blue Scored

gabsters_bruh Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
RICOSRAIDERS Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 88.6 ft.

Round #5 Event log

gabsters_bruh Got a kill @ 7.54
RICOSRAIDERS Was eliminated @ 7.54
RICOSRAIDERS Got bonus balled @ 7.70
gabsters_bruh Hit a bonus ball @ 7.70
gabsters_bruh Hit a bonus ball @ 7.78
RICOSRAIDERS Got bonus balled @ 7.78
Round Ended @ 7.83

Round #6 Recap Round length: 0:06 / Team Red Scored

gabsters_bruh Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 58.3 ft.
RICOSRAIDERS Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 78.5 ft.

Round #6 Event log

gabsters_bruh Was eliminated @ 6.20
RICOSRAIDERS Got a kill @ 6.20
Round Ended @ 6.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback