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Sunday Open #161

Fun by Faggens_Brodo
1 - 5
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 176 Bot - 2 6 2 3 N/A 0
#2 140 Bot - 1 5 3 1.6 N/A 0
#3 60 Blaslord 4 5 0.8 Un-ranked 10
#4 10 btxtuna 1 6 0.1 Un-ranked 8
Tournament

2D Paintball Match Log #323993 (04-07-2019 @ 05:22pm)

Round #1 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 128.3 ft.
btxtuna Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.
Blaslord Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 47.6 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.78
Blaslord Was eliminated @ 1.78
Bot - 1 Got a kill @ 3.25
btxtuna Was eliminated @ 3.25
Bot - 1 Hit a bonus ball @ 3.59
btxtuna Got bonus balled @ 3.59
Round Ended @ 3.66

Round #2 Recap Round length: 1:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 538 shots Reloads 3 Chops 1 Swabs 1 Ran 240 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 354 shots Reloads 2 Chops 4 Swabs 3 Ran 351.7 ft.
btxtuna Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 103.9 ft.
Blaslord Got 1 kills Took 1 bounces Fired 152 shots Reloads 1 Chops 0 Swabs 0 Ran 362.3 ft.

Round #2 Event log

btxtuna Was eliminated @ 1.88
Bot - 2 Got a kill @ 1.88
Bot - 2 Chopped a ball @ 3.12
Bot - 2 Swabbed @ 8.14
Bot - 1 Chopped a ball @ 17.74
Blaslord Took a bounce @ 20.17
Bot - 1 Bounced a player @ 20.17
Bot - 1 Swabbed @ 21.54
Bot - 1 Reloaded @ 25.88
Bot - 2 Chopped a ball @ 32.43
Bot - 2 Swabbed @ 37.45
Bot - 2 Reloaded @ 39.10
Bot - 2 Chopped a ball @ 39.48
Bot - 2 Swabbed @ 43.26
Bot - 1 Reloaded @ 46.25
Blaslord Reloaded @ 55.72
Bot - 2 Reloaded @ 62.65
Bot - 2 Chopped a ball @ 66.09
Bot - 2 Was eliminated @ 67.99
Blaslord Got a kill @ 67.99
Bot - 1 Reloaded @ 68.62
Bot - 1 Was Bunkered! @ 80.93
Blaslord BUNKERED a Player! @ 80.93
Round Ended @ 81.35

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 1 Ran 173.8 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
btxtuna Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Blaslord Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 59 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 6.92
Bot - 2 Was eliminated @ 7.58
Blaslord Got a kill @ 7.58
Bot - 2 Got a kill @ 7.64
Blaslord Was eliminated @ 7.64
Bot - 2 Got the trade @ 7.64
Blaslord Traded out @ 7.64
Blaslord Hit a bonus bounce @ 7.88
Bot - 2 Got bonus bounced @ 7.88
Bot - 1 Swabbed @ 10.94
Bot - 1 Got a kill @ 12.00
btxtuna Was eliminated @ 12.00
Bot - 1 Hit a bonus ball @ 12.09
btxtuna Got bonus balled @ 12.09
Round Ended @ 12.27

Round #4 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 175.1 ft.
btxtuna Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 194.9 ft.
Blaslord Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.18
Blaslord Got a kill @ 1.18
Bot - 2 Got a kill @ 10.61
btxtuna Was eliminated @ 10.61
Bot - 2 Hit a bonus ball @ 10.73
btxtuna Got bonus balled @ 10.73
Bot - 2 Hit a bonus ball @ 10.81
btxtuna Got bonus balled @ 10.81
Bot - 2 Got a kill @ 15.12
Blaslord Was eliminated @ 15.12
Bot - 2 Hit a bonus ball @ 15.28
Blaslord Got bonus balled @ 15.28
Bot - 2 Hit a bonus ball @ 15.37
Blaslord Got bonus balled @ 15.37
Round Ended @ 15.40

Round #5 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
btxtuna Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 103.8 ft.
Blaslord Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 34.5 ft.

Round #5 Event log

Bot - 1 Got a kill @ 2.60
Blaslord Was eliminated @ 2.60
Bot - 1 Got a kill @ 4.41
btxtuna Was eliminated @ 4.41
Bot - 1 Hit a bonus ball @ 4.51
btxtuna Got bonus balled @ 4.51
Bot - 1 Hit a bonus ball @ 4.61
btxtuna Got bonus balled @ 4.61
Round Ended @ 4.67

Round #6 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
btxtuna Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 114.9 ft.
Blaslord Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 17.2 ft.

Round #6 Event log

Bot - 2 Got a kill @ 1.61
Blaslord Was eliminated @ 1.61
Bot - 2 Hit a bonus ball @ 1.77
Blaslord Got bonus balled @ 1.77
Bot - 2 Hit a bonus ball @ 1.80
Blaslord Got bonus balled @ 1.80
btxtuna Chopped a ball @ 6.91
Bot - 1 Was eliminated @ 10.79
btxtuna Got a kill @ 10.79
Bot - 1 Got a kill @ 11.45
btxtuna Was eliminated @ 11.45
Bot - 1 Got the trade @ 11.45
btxtuna Traded out @ 11.45
Bot - 1 Hit a bonus ball @ 11.64
btxtuna Got bonus balled @ 11.64
Round Ended @ 11.78

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback