2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 166 Bot - 1 6 0 6 N/A 0
#2 92 monky 1 0 1 Un-ranked 4
#3 83 santip 2 1 2 Un-ranked 1
#4 15 Nate-newton 1 3 0.3 Un-ranked 2
#5 0 Anon-9468 0 3 0 Un-ranked 1
#6 0 Anon-3192 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #324588 (04-08-2019 @ 11:43am)

Round #1 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
Nate-newton Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 74.5 ft.
monky Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
santip Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 107 ft.
Anon-9468 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
Anon-3192 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.92
Anon-9468 Was eliminated @ 2.92
Bot - 1 Got a kill @ 4.43
Nate-newton Was eliminated @ 4.43
Nate-newton Got a kill @ 4.64
santip Was eliminated @ 4.64
Bot - 1 Got a kill @ 7.21
Anon-3192 Was eliminated @ 7.21
Bot - 1 Hit a bonus ball @ 7.52
Anon-3192 Got bonus balled @ 7.52
Round Ended @ 7.58

Round #2 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Nate-newton Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 117.1 ft.
monky Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
santip Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
Anon-9468 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 93.7 ft.
Anon-3192 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.56
Anon-9468 Was eliminated @ 1.56
Bot - 1 Got a kill @ 4.74
Anon-3192 Was eliminated @ 4.74
Bot - 1 Hit a bonus bounce @ 5.02
Anon-3192 Got bonus bounced @ 5.02
Nate-newton Was eliminated @ 5.32
monky Got a kill @ 5.32
Round Ended @ 5.75

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
Nate-newton Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 110.8 ft.
monky Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.
santip Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 249.5 ft.
Anon-9468 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Anon-3192 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Anon-9468 Was eliminated @ 3.11
santip Got a kill @ 3.11
Anon-9468 Got bonus balled @ 3.28
santip Hit a bonus ball @ 3.28
Nate-newton Chopped a ball @ 6.93
Anon-3192 Was eliminated @ 7.42
santip Got a kill @ 7.42
Anon-3192 Got bonus balled @ 7.77
santip Hit a bonus ball @ 7.77
Anon-3192 Got bonus balled @ 7.79
santip Hit a bonus ball @ 7.79
Nate-newton Was eliminated @ 8.76
Bot - 1 Got a kill @ 8.76
monky Hit a bonus ball @ 8.77
Nate-newton Got bonus balled @ 8.77
monky Hit a bonus ball @ 8.89
Nate-newton Got bonus balled @ 8.89
Round Ended @ 8.96

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback