2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 bcav12 5 1 5 Un-ranked 1
#2 95 jabaronijustin 3 1 3 Un-ranked 2
#3 31 niveous 2 2 1 Un-ranked 3
#4 30 lhowerton 2 3 0.6 Un-ranked 1
#5 25 Anon-7927 0 2 0 Un-ranked 0
#6 0 Anon-5269 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #325245 (04-09-2019 @ 06:49am)

Round #1 Recap Round length: 0:47 / Team Blue Scored

jabaronijustin Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
lhowerton Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
niveous Got 2 kills Took 0 bounces Fired 158 shots Reloads 1 Chops 2 Swabs 1 Ran 368.7 ft.
Anon-7927 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 1 Swabs 0 Ran 67.7 ft.
Anon-5269 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
bcav12 Got 3 kills Took 1 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 532.7 ft.

Round #1 Event log

Anon-7927 Chopped a ball @ 2.67
bcav12 Got a kill @ 3.95
Anon-5269 Was eliminated @ 3.95
bcav12 Got a kill @ 3.96
lhowerton Was eliminated @ 3.96
lhowerton Got bonus balled @ 4.10
bcav12 Hit a bonus ball @ 4.10
niveous Got a kill @ 4.58
Anon-7927 Was eliminated @ 4.58
niveous Hit a bonus ball @ 4.73
Anon-7927 Got bonus balled @ 4.73
niveous Got a kill @ 7.16
jabaronijustin Was eliminated @ 7.16
niveous Chopped a ball @ 28.76
niveous Bounced a player @ 33.63
bcav12 Took a bounce @ 33.63
niveous Chopped a ball @ 35.00
niveous Swabbed @ 36.41
niveous Reloaded @ 44.09
niveous Was eliminated @ 47.15
bcav12 Got a kill @ 47.15
Round Ended @ 47.57

Round #2 Recap Round length: 0:25 / Team Blue Scored

niveous Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1 ft.
jabaronijustin Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 222.2 ft.
lhowerton Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 312.1 ft.
Anon-7927 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 77 ft.
Anon-5269 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 54.7 ft.
bcav12 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 228.2 ft.

Round #2 Event log

lhowerton Got a kill @ 4.08
Anon-7927 Was eliminated @ 4.08
niveous Was eliminated @ 6.09
bcav12 Got a kill @ 6.09
Anon-5269 Was eliminated @ 7.82
jabaronijustin Got a kill @ 7.82
lhowerton Got a kill @ 8.17
bcav12 Was eliminated @ 8.17
jabaronijustin Got a kill @ 25.30
lhowerton Was eliminated @ 25.30
Round Ended @ 25.73

Round #3 Recap Round length: 0:09 / Team Blue Scored

jabaronijustin Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 187.8 ft.
lhowerton Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Anon-7927 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
Anon-5269 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 53.2 ft.
bcav12 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.

Round #3 Event log

Anon-5269 Was eliminated @ 4.71
bcav12 Got a kill @ 4.71
Anon-5269 Got bonus balled @ 5.06
bcav12 Hit a bonus ball @ 5.06
jabaronijustin Chopped a ball @ 8.82
jabaronijustin Got a kill @ 9.35
lhowerton Was eliminated @ 9.35
Round Ended @ 9.78

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback