2D Paintball
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1v1 - King of the Hill

Iceberg by pongwon
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 niveous 4 3 1.3 Un-ranked 3
#2 79 YaBoiNoah 3 4 0.7 Un-ranked 6
Campaign

2D Paintball Match Log #326058 (04-10-2019 @ 07:29am)

Round #1 Recap Round length: 0:07 / Team Red Scored

niveous Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
YaBoiNoah Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 25.3 ft.

Round #1 Event log

niveous Was eliminated @ 7.50
YaBoiNoah Got a kill @ 7.50
niveous Got bonus balled @ 7.54
YaBoiNoah Hit a bonus ball @ 7.54
niveous Got bonus balled @ 7.66
YaBoiNoah Hit a bonus ball @ 7.66
Round Ended @ 7.71

Round #2 Recap Round length: 0:15 / Team Blue Scored

niveous Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
YaBoiNoah Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.

Round #2 Event log

niveous Got a kill @ 14.98
YaBoiNoah Was eliminated @ 14.98
Round Ended @ 15.40

Round #3 Recap Round length: 0:36 / Team Red Scored

niveous Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 366.5 ft.
YaBoiNoah Got 1 kills Took 0 bounces Fired 189 shots Reloads 1 Chops 0 Swabs 0 Ran 78.7 ft.

Round #3 Event log

niveous Chopped a ball @ 5.89
niveous Swabbed @ 7.43
YaBoiNoah Reloaded @ 28.61
niveous Was eliminated @ 36.03
YaBoiNoah Got a kill @ 36.03
niveous Got bonus balled @ 36.09
YaBoiNoah Hit a bonus ball @ 36.09
Round Ended @ 36.29

Round #4 Recap Round length: 0:28 / Round Draw!

niveous Got 1 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 299.2 ft.
YaBoiNoah Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 118.7 ft.

Round #4 Event log

niveous Was eliminated @ 27.85
YaBoiNoah Got a kill @ 27.85
niveous Got bonus balled @ 28.15
YaBoiNoah Hit a bonus ball @ 28.15
niveous Got a kill @ 28.16
YaBoiNoah Was eliminated @ 28.16
niveous Got the trade @ 28.16
YaBoiNoah Traded out @ 28.16
Round Ended @ 28.23

Round #5 Recap Round length: 0:11 / Team Blue Scored

niveous Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
YaBoiNoah Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 60.1 ft.

Round #5 Event log

niveous Bounced a player @ 1.06
YaBoiNoah Took a bounce @ 1.06
niveous Got a kill @ 11.12
YaBoiNoah Was eliminated @ 11.12
Round Ended @ 11.54

Round #6 Recap Round length: 0:40 / Team Blue Scored

niveous Got 1 kills Took 0 bounces Fired 201 shots Reloads 1 Chops 1 Swabs 1 Ran 528 ft.
YaBoiNoah Got 0 kills Took 0 bounces Fired 141 shots Reloads 1 Chops 0 Swabs 0 Ran 211.4 ft.

Round #6 Event log

niveous Chopped a ball @ 20.31
niveous Swabbed @ 21.80
niveous Reloaded @ 34.65
YaBoiNoah Reloaded @ 34.78
niveous Got a kill @ 40.57
YaBoiNoah Was eliminated @ 40.57
niveous Hit a bonus ball @ 40.84
YaBoiNoah Got bonus balled @ 40.84
Round Ended @ 40.92

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback