2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

DMG Field by DMG
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 4 4 0 4 N/A 0
#2 80 Bot - 1 2 1 2 N/A 0
#3 69 fettyrico 4 4 1 Un-ranked 2
#4 66 Bot - 2 1 1 1 N/A 0
#5 58 Bot - 3 2 2 1 N/A 0
#6 26 hookumhorns 0 3 0 Un-ranked 2
#7 0 PaintMan13 0 3 0 Un-ranked 5
Campaign

2D Paintball Match Log #326237 (04-10-2019 @ 12:13pm)

Round #1 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 1 Swabs 1 Ran 197 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 1 Swabs 1 Ran 161.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 118.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 200.6 ft.
fettyrico Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 1 Swabs 1 Ran 137.6 ft.
hookumhorns Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.

Round #1 Event log

fettyrico Chopped a ball @ 4.12
Bot - 3 Was eliminated @ 5.02
Bot - 4 Got a kill @ 5.02
fettyrico Swabbed @ 5.78
Bot - 4 Got a kill @ 7.36
fettyrico Was eliminated @ 7.36
Bot - 4 Hit a bonus ball @ 7.47
fettyrico Got bonus balled @ 7.47
Bot - 2 Chopped a ball @ 7.63
Bot - 2 Swabbed @ 13.02
Bot - 1 Chopped a ball @ 15.57
Bot - 1 Swabbed @ 21.61
Bot - 4 Chopped a ball @ 23.61
Bot - 1 Got a kill @ 25.44
hookumhorns Was eliminated @ 25.44
Round Ended @ 25.86

Round #2 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 208.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
fettyrico Got 0 kills Took 1 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 109.2 ft.
hookumhorns Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 91.1 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 3.13
Bot - 4 Got a kill @ 3.13
Bot - 4 Got a kill @ 8.94
hookumhorns Was eliminated @ 8.94
Bot - 1 Bounced a player @ 24.43
fettyrico Took a bounce @ 24.43
Bot - 1 Got a kill @ 24.65
fettyrico Was eliminated @ 24.65
Round Ended @ 25.07

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 2 Swabs 0 Ran 132.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
PaintMan13 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 87.9 ft.
fettyrico Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
hookumhorns Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 210.7 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 1.47
Bot - 3 Got a kill @ 2.69
PaintMan13 Was eliminated @ 2.69
Bot - 3 Hit a bonus ball @ 2.87
PaintMan13 Got bonus balled @ 2.87
PaintMan13 Took over bot @ 5.00
PaintMan13 Was eliminated @ 5.04
fettyrico Got a kill @ 5.04
hookumhorns Hit a bonus ball @ 5.30
PaintMan13 Got bonus balled @ 5.30
Bot - 2 Chopped a ball @ 6.54
PaintMan13 Took over bot @ 6.75
PaintMan13 Was eliminated @ 14.19
Bot - 3 Got a kill @ 14.19
PaintMan13 Got bonus balled @ 14.23
Bot - 3 Hit a bonus ball @ 14.23
Bot - 3 Hit a bonus ball @ 14.35
PaintMan13 Got bonus balled @ 14.35
Round Ended @ 14.40

Round #4 Recap Round length: 0:22 / Team Blue Scored

PaintMan13 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 51.2 ft.
fettyrico Got 3 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 104.9 ft.
hookumhorns Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 236.9 ft.

Round #4 Event log

Bot - 4 Took over bot @ 2.88
Bot - 2 Was eliminated @ 3.21
fettyrico Got a kill @ 3.21
Bot - 2 Got a kill @ 3.30
fettyrico Was eliminated @ 3.30
Bot - 2 Got the trade @ 3.30
fettyrico Traded out @ 3.30
Bot - 2 Hit a bonus ball @ 3.58
fettyrico Got bonus balled @ 3.58
Bot - 1 Was eliminated @ 3.83
fettyrico Got a kill @ 3.83
fettyrico Took over bot @ 6.26
hookumhorns Was eliminated @ 17.95
Bot - 4 Got a kill @ 17.95
Bot - 4 Was eliminated @ 22.58
fettyrico Got a kill @ 22.58
Bot - 4 Got a kill @ 22.76
Bot - 4 Got the trade @ 22.76
fettyrico Was eliminated @ 22.76
fettyrico Traded out @ 22.76
fettyrico Hit a bonus ball @ 22.91
Bot - 4 Got bonus balled @ 22.91
Round Ended @ 22.96

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback