2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 48 Bot - 1 3 3 1 N/A 0
#2 30 polarbearman5 3 3 1 Un-ranked 3
Campaign

2D Paintball Match Log #326440 (04-10-2019 @ 04:25pm)

Round #1 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 0 Swabs 0 Ran 200.4 ft.
polarbearman5 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 29.70
polarbearman5 Got a kill @ 29.70
Bot - 1 Got a kill @ 29.77
polarbearman5 Was eliminated @ 29.77
Bot - 1 Got the trade @ 29.77
polarbearman5 Traded out @ 29.77
Bot - 1 Hit a bonus ball @ 29.92
polarbearman5 Got bonus balled @ 29.92
Round Ended @ 30.07

Round #2 Recap Round length: 0:48 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 260 shots Reloads 1 Chops 0 Swabs 0 Ran 200.7 ft.
polarbearman5 Got 1 kills Took 1 bounces Fired 88 shots Reloads 1 Chops 0 Swabs 0 Ran 322.9 ft.

Round #2 Event log

Bot - 1 Bounced a player @ 29.22
polarbearman5 Took a bounce @ 29.22
Bot - 1 Reloaded @ 35.06
polarbearman5 Reloaded @ 39.84
Bot - 1 Got a kill @ 48.47
polarbearman5 Was eliminated @ 48.47
Bot - 1 Hit a bonus ball @ 48.55
polarbearman5 Got bonus balled @ 48.55
Bot - 1 Was eliminated @ 48.55
Bot - 1 Traded out @ 48.55
polarbearman5 Got a kill @ 48.55
polarbearman5 Got the trade @ 48.55
Bot - 1 Hit a bonus ball @ 48.62
polarbearman5 Got bonus balled @ 48.62
Round Ended @ 48.68

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 116 ft.
polarbearman5 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 93.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 6.13
polarbearman5 Was eliminated @ 6.13
Bot - 1 Was eliminated @ 6.48
polarbearman5 Got a kill @ 6.48
Bot - 1 Traded out @ 6.48
polarbearman5 Got the trade @ 6.48
Round Ended @ 6.56

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback