2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 167 nick7 10 5 2 Un-ranked 50
#2 60 Bot - 2 1 2 0.5 N/A 0
#3 41 Bot - 1 3 3 1 N/A 0
#4 38 the_realjman 3 3 1 Un-ranked 3
#5 36 Bot - 4 1 0 1 N/A 0
#6 15 Bot - 3 1 4 0.2 N/A 0
#7 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #329069 (04-15-2019 @ 08:43am)

Round #1 Recap Round length: 0:25 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
nick7 Got 3 kills Took 0 bounces Fired 69 shots Reloads 1 Chops 0 Swabs 0 Ran 293.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
the_realjman Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 107 ft.

Round #1 Event log

the_realjman Got a kill @ 4.17
Bot - 2 Was eliminated @ 4.17
Bot - 3 Was eliminated @ 4.74
nick7 Got a kill @ 4.74
Bot - 3 Got bonus balled @ 4.81
nick7 Hit a bonus ball @ 4.81
Bot - 3 Got bonus balled @ 4.90
nick7 Hit a bonus ball @ 4.90
Bot - 1 Got a kill @ 8.32
nick7 Was eliminated @ 8.32
Bot - 1 Was eliminated @ 8.51
nick7 Got a kill @ 8.51
Bot - 1 Traded out @ 8.51
nick7 Got the trade @ 8.51
nick7 Hit a bonus ball @ 8.60
Bot - 1 Got bonus balled @ 8.60
nick7 Took over bot @ 9.44
nick7 Reloaded @ 13.32
nick7 Got a kill @ 24.71
the_realjman Was eliminated @ 24.71
nick7 Traded out @ 24.92
nick7 Was eliminated @ 24.92
the_realjman Got the trade @ 24.92
the_realjman Got a kill @ 24.92
nick7 Hit a bonus ball @ 24.94
the_realjman Got bonus balled @ 24.94
Round Ended @ 25.06

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
nick7 Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 225 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
the_realjman Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 121.2 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 4.36
Bot - 4 Got a kill @ 4.36
Bot - 3 Got bonus balled @ 4.46
Bot - 4 Hit a bonus ball @ 4.46
Bot - 2 Took a bounce @ 4.61
Bot - 3 Bounced a player @ 4.61
the_realjman Was eliminated @ 6.21
nick7 Got a kill @ 6.21
nick7 Was eliminated @ 6.73
the_realjman Got a kill @ 6.73
nick7 Traded out @ 6.73
the_realjman Got the trade @ 6.73
Bot - 1 Took a bounce @ 7.48
nick7 Bounced a player @ 7.48
nick7 Took over bot @ 8.48
the_realjman Took over bot @ 9.83
nick7 Got a kill @ 14.35
the_realjman Was eliminated @ 14.35
Round Ended @ 14.77

Round #3 Recap Round length: 0:18 / Team Blue Scored

the_realjman Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 2 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 180.5 ft.
nick7 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 194.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 53.2 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 1.60
Bot - 2 Got a kill @ 1.60
Bot - 1 Got a kill @ 1.67
Bot - 2 Was eliminated @ 1.67
Bot - 5 Took over bot @ 3.23
Bot - 1 Got a kill @ 4.52
nick7 Was eliminated @ 4.52
nick7 Got bonus balled @ 4.79
Bot - 1 Hit a bonus ball @ 4.79
nick7 Took over bot @ 5.71
Bot - 1 Was eliminated @ 8.00
nick7 Got a kill @ 8.00
nick7 Hit a bonus bounce @ 8.24
Bot - 1 Got bonus bounced @ 8.24
Bot - 3 Chopped a ball @ 14.74
Bot - 3 Was eliminated @ 17.70
nick7 Got a kill @ 17.70
Round Ended @ 18.12

Round #4 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 203.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 1 Ran 160.3 ft.
nick7 Got 3 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 200.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 165 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.

Round #4 Event log

Bot - 5 Was eliminated @ 6.60
nick7 Got a kill @ 6.60
Bot - 5 Got bonus balled @ 6.74
nick7 Hit a bonus ball @ 6.74
Bot - 5 Got bonus balled @ 6.80
nick7 Hit a bonus ball @ 6.80
Bot - 3 Chopped a ball @ 7.33
Bot - 1 Was eliminated @ 12.68
nick7 Got a kill @ 12.68
nick7 Hit a bonus ball @ 12.78
Bot - 1 Got bonus balled @ 12.78
Bot - 3 Swabbed @ 13.42
Bot - 3 Was eliminated @ 15.20
nick7 Got a kill @ 15.20
Bot - 3 Got a kill @ 15.24
nick7 Was eliminated @ 15.24
Bot - 3 Got the trade @ 15.24
nick7 Traded out @ 15.24
Bot - 3 Got bonus balled @ 15.29
nick7 Hit a bonus ball @ 15.29
Round Ended @ 15.47

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback