2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 Phoenix 6 3 2 Un-ranked 9
#2 97 Bot - 1 3 2 1.5 N/A 0
#3 96 boblong 5 3 1.6 Un-ranked 1
#4 37 pwhitty 1 2 0.5 Un-ranked 3
#5 17 ZeR47 1 4 0.2 Un-ranked 1
#6 0 Bot - 2 0 0 0 N/A 0
#7 0 Bot - 3 0 1 0 N/A 0
#8 0 Anon-7208 0 2 0 Un-ranked 0
Campaign

2D Paintball Match Log #332104 (04-21-2019 @ 06:07pm)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
boblong Got 2 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 0 Ran 82 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 116.2 ft.
Phoenix Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 0 Ran 141.3 ft.
Anon-7208 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
ZeR47 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 59.2 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.95
ZeR47 Was eliminated @ 1.95
Bot - 3 Was eliminated @ 2.37
Phoenix Got a kill @ 2.37
Bot - 3 Got bonus balled @ 2.64
Phoenix Hit a bonus ball @ 2.64
boblong Chopped a ball @ 3.55
boblong Got a kill @ 9.91
Anon-7208 Was eliminated @ 9.91
Phoenix Chopped a ball @ 11.76
boblong Got a kill @ 12.31
Phoenix Was eliminated @ 12.31
boblong Was eliminated @ 12.48
Phoenix Got a kill @ 12.48
boblong Traded out @ 12.48
Phoenix Got the trade @ 12.48
Round Ended @ 12.91

Round #2 Recap Round length: 0:27 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
boblong Got 2 kills Took 0 bounces Fired 175 shots Reloads 1 Chops 1 Swabs 0 Ran 216.4 ft.
pwhitty Got 1 kills Took 0 bounces Fired 177 shots Reloads 1 Chops 0 Swabs 0 Ran 183.8 ft.
Phoenix Got 1 kills Took 1 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 207.1 ft.
Anon-7208 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 376.1 ft.
ZeR47 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 82.6 ft.

Round #2 Event log

ZeR47 Was eliminated @ 0.72
Phoenix Got a kill @ 0.72
Bot - 1 Was eliminated @ 4.62
pwhitty Got a kill @ 4.62
pwhitty Hit a bonus ball @ 4.68
Bot - 1 Got bonus balled @ 4.68
pwhitty Hit a bonus ball @ 4.79
Bot - 1 Got bonus balled @ 4.79
boblong Reloaded @ 9.68
boblong Bounced a player @ 10.77
Phoenix Took a bounce @ 10.77
boblong Got a kill @ 11.04
Phoenix Was eliminated @ 11.04
pwhitty Reloaded @ 18.98
boblong Chopped a ball @ 27.10
boblong Got a kill @ 27.34
Anon-7208 Was eliminated @ 27.34
boblong Hit a bonus ball @ 27.59
Anon-7208 Got bonus balled @ 27.59
Round Ended @ 27.69

Round #3 Recap Round length: 0:20 / Team Red Scored

Anon-7208 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 162.1 ft.
boblong Got 0 kills Took 0 bounces Fired 159 shots Reloads 1 Chops 2 Swabs 0 Ran 115.9 ft.
pwhitty Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 119.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 130.4 ft.
Phoenix Got 0 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 96.9 ft.
ZeR47 Got 0 kills Took 1 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.

Round #3 Event log

boblong Chopped a ball @ 1.12
Bot - 2 Took over bot @ 2.97
pwhitty Chopped a ball @ 4.72
Bot - 1 Got a kill @ 6.12
pwhitty Was eliminated @ 6.12
Bot - 1 Hit a bonus ball @ 6.25
pwhitty Got bonus balled @ 6.25
boblong Reloaded @ 11.34
boblong Chopped a ball @ 16.03
Bot - 1 Got a kill @ 16.61
ZeR47 Was eliminated @ 16.61
Bot - 1 Hit a bonus ball @ 16.74
ZeR47 Got bonus balled @ 16.74
Bot - 1 Hit a bonus bounce @ 16.87
ZeR47 Got bonus bounced @ 16.87
boblong Was eliminated @ 20.01
Bot - 2 Got a kill @ 20.01
Round Ended @ 20.44

Round #4 Recap Round length: 0:56 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 1 Swabs 0 Ran 148.7 ft.
boblong Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 152.8 ft.
pwhitty Got 0 kills Took 0 bounces Fired 238 shots Reloads 1 Chops 0 Swabs 0 Ran 188.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Phoenix Got 3 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 1 Ran 185 ft.
ZeR47 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 40.5 ft.

Round #4 Event log

ZeR47 Was eliminated @ 0.61
Phoenix Got a kill @ 0.61
Phoenix Was eliminated @ 0.65
ZeR47 Got a kill @ 0.65
ZeR47 Got the trade @ 0.66
Phoenix Traded out @ 0.66
ZeR47 Hit a bonus ball @ 0.77
Phoenix Got bonus balled @ 0.77
ZeR47 Hit a bonus ball @ 0.84
Phoenix Got bonus balled @ 0.84
Bot - 1 Was eliminated @ 1.58
boblong Got a kill @ 1.58
Bot - 1 Chopped a ball @ 1.81
Phoenix Took over bot @ 2.86
boblong Chopped a ball @ 3.43
Phoenix Got a kill @ 11.42
boblong Was eliminated @ 11.42
pwhitty Reloaded @ 19.78
Phoenix Chopped a ball @ 36.90
Phoenix Swabbed @ 37.91
Phoenix Got a kill @ 55.93
pwhitty Was eliminated @ 55.93
Round Ended @ 56.35

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback