2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 rakezombie 4 3 1.3 Un-ranked 7
#2 115 Pack404 5 2 2.5 Un-ranked 6
#3 63 Youngcoon 3 5 0.6 Un-ranked 1
#4 55 Bot - 1 2 2 1 N/A 0
#5 25 Bot - 3 2 3 0.6 N/A 0
#6 10 Bot - 2 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #332574 (04-22-2019 @ 08:46pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Youngcoon Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 87.8 ft.
rakezombie Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 102.7 ft.
Pack404 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.

Round #1 Event log

Bot - 3 Took a bounce @ 5.75
rakezombie Bounced a player @ 5.75
rakezombie Chopped a ball @ 5.85
Bot - 3 Was eliminated @ 5.86
rakezombie Got a kill @ 5.86
Bot - 3 Got a kill @ 6.35
rakezombie Was eliminated @ 6.35
Bot - 3 Got the trade @ 6.36
rakezombie Traded out @ 6.36
Bot - 1 Was eliminated @ 6.81
Pack404 Got a kill @ 6.81
Pack404 Hit a bonus ball @ 6.94
Bot - 1 Got bonus balled @ 6.94
Pack404 Hit a bonus ball @ 6.99
Bot - 1 Got bonus balled @ 6.99
rakezombie Took over bot @ 8.49
rakezombie Got a kill @ 13.71
Youngcoon Was eliminated @ 13.71
rakezombie Hit a bonus ball @ 13.87
Youngcoon Got bonus balled @ 13.87
Round Ended @ 14.02

Round #2 Recap Round length: 0:41 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 0 Ran 251.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 130.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Youngcoon Got 1 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 116.5 ft.
rakezombie Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 120.2 ft.
Pack404 Got 1 kills Took 0 bounces Fired 137 shots Reloads 1 Chops 1 Swabs 1 Ran 140 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.77
Bot - 3 Got a kill @ 1.77
Youngcoon Was eliminated @ 5.81
Pack404 Got a kill @ 5.81
Youngcoon Got bonus balled @ 5.93
Pack404 Hit a bonus ball @ 5.93
Bot - 1 Chopped a ball @ 10.98
Bot - 1 Got a kill @ 13.97
rakezombie Was eliminated @ 13.97
Youngcoon Took over bot @ 14.14
Pack404 Chopped a ball @ 25.18
Pack404 Reloaded @ 26.90
Pack404 Swabbed @ 29.06
Pack404 Was eliminated @ 41.46
Youngcoon Got a kill @ 41.46
Pack404 Got bonus balled @ 41.58
Youngcoon Hit a bonus ball @ 41.58
Pack404 Got bonus balled @ 41.70
Youngcoon Hit a bonus ball @ 41.70
Round Ended @ 41.73

Round #3 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 148.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Youngcoon Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 58.2 ft.
rakezombie Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 114.4 ft.
Pack404 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 0 Ran 78.1 ft.

Round #3 Event log

rakezombie Got a kill @ 2.07
Youngcoon Was eliminated @ 2.07
rakezombie Hit a bonus ball @ 2.19
Youngcoon Got bonus balled @ 2.19
Bot - 1 Got a kill @ 5.28
rakezombie Was eliminated @ 5.28
Bot - 1 Chopped a ball @ 5.58
Bot - 2 Got a kill @ 7.12
Bot - 3 Was eliminated @ 7.12
rakezombie Took over bot @ 7.39
Pack404 Chopped a ball @ 9.28
Bot - 1 Was eliminated @ 10.12
Pack404 Got a kill @ 10.12
Bot - 1 Got bonus balled @ 10.18
Pack404 Hit a bonus ball @ 10.18
Bot - 1 Got bonus balled @ 10.32
Pack404 Hit a bonus ball @ 10.32
Round Ended @ 10.37

Round #4 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 217.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 206 ft.
Youngcoon Got 2 kills Took 1 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 134.6 ft.
rakezombie Got 1 kills Took 0 bounces Fired 159 shots Reloads 0 Chops 0 Swabs 0 Ran 232.6 ft.
Pack404 Got 2 kills Took 2 bounces Fired 91 shots Reloads 0 Chops 2 Swabs 0 Ran 213.2 ft.

Round #4 Event log

Youngcoon Chopped a ball @ 0.91
Pack404 Chopped a ball @ 5.38
Bot - 2 Was eliminated @ 6.31
Youngcoon Got a kill @ 6.31
Bot - 3 Took a bounce @ 13.49
Pack404 Bounced a player @ 13.49
Bot - 3 Bounced a player @ 15.85
Pack404 Took a bounce @ 15.85
Youngcoon Took a bounce @ 26.26
rakezombie Bounced a player @ 26.26
Youngcoon Was eliminated @ 26.33
rakezombie Got a kill @ 26.33
Pack404 Got a kill @ 27.70
Bot - 3 Was eliminated @ 27.70
Pack404 Chopped a ball @ 32.47
Youngcoon Took over bot @ 32.63
Pack404 Got a kill @ 34.10
Youngcoon Was eliminated @ 34.10
Youngcoon Got a kill @ 34.22
Pack404 Was eliminated @ 34.22
Pack404 Traded out @ 34.22
Youngcoon Got the trade @ 34.22
Youngcoon Hit a bonus bounce @ 34.39
Pack404 Got bonus bounced @ 34.39
Round Ended @ 34.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback