2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 RandomWonder 4 3 1.3 Un-ranked 3
#2 46 Bot - 2 2 1 2 N/A 0
#3 16 Bot - 1 1 2 0.5 N/A 0
#4 15 Danimal0508 0 1 0 Un-ranked 10
#5 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #333339 (04-24-2019 @ 05:57pm)

Round #1 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 121 ft.
RandomWonder Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 121.8 ft.

Round #1 Event log

Bot - 2 Bounced a player @ 2.86
RandomWonder Took a bounce @ 2.86
Bot - 2 Got a kill @ 2.91
RandomWonder Was eliminated @ 2.91
Bot - 2 Hit a bonus ball @ 2.97
RandomWonder Got bonus balled @ 2.97
Round Ended @ 3.17

Round #2 Recap Round length: 0:21 / Team Blue Scored

Bot - 2 Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
RandomWonder Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 204.4 ft.

Round #2 Event log

Bot - 2 Got a kill @ 20.82
RandomWonder Was eliminated @ 20.82
Bot - 2 Was eliminated @ 21.04
RandomWonder Got a kill @ 21.04
Bot - 2 Traded out @ 21.04
RandomWonder Got the trade @ 21.04
Bot - 2 Got bonus balled @ 21.12
RandomWonder Hit a bonus ball @ 21.12
Bot - 2 Got bonus balled @ 21.24
RandomWonder Hit a bonus ball @ 21.24
Round Ended @ 21.26

Round #3 Recap Round length: 1:00 / Round Draw!

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.4 ft.
Danimal0508 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 2 Ran 263.3 ft.
RandomWonder Got 0 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 1 Swabs 1 Ran 411.6 ft.

Round #3 Event log

RandomWonder Chopped a ball @ 45.11
RandomWonder Swabbed @ 46.70
Danimal0508 Swabbed @ 46.85
Danimal0508 Swabbed @ 47.87
Round Ended @ 60.01

Round #4 Recap Round length: 0:28 / Team Red Scored

Danimal0508 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 135.3 ft.
RandomWonder Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 1 Ran 240.7 ft.

Round #4 Event log

RandomWonder Swabbed @ 0.00
Danimal0508 Was eliminated @ 28.19
RandomWonder Got a kill @ 28.19
Round Ended @ 28.63

Round #5 Recap Round length: 0:34 / Team Red Scored

Danimal0508 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 196.8 ft.
RandomWonder Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 33.93
RandomWonder Got a kill @ 33.93
Round Ended @ 34.36

Round #6 Recap Round length: 0:03 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 131.7 ft.
RandomWonder Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.

Round #6 Event log

Bot - 1 Got a kill @ 3.61
RandomWonder Was eliminated @ 3.61
Bot - 1 Hit a bonus ball @ 3.69
RandomWonder Got bonus balled @ 3.69
Bot - 1 Was eliminated @ 3.71
RandomWonder Got a kill @ 3.71
Bot - 1 Traded out @ 3.71
RandomWonder Got the trade @ 3.71
Round Ended @ 3.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback