2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 coleisachicken 5 2 2.5 Un-ranked 39
#2 89 chungs 5 6 0.8 Un-ranked 3
#3 67 Bot - 1 3 1 3 N/A 0
#4 40 Bot - 2 1 1 1 N/A 0
#5 40 IAN15CoOl 1 1 1 Un-ranked 6
#6 39 Po_t 1 4 0.2 Un-ranked 2
#7 15 Bot - 4 1 1 1 N/A 0
#8 0 Bot - 3 0 1 0 N/A 0
Campaign

2D Paintball Match Log #340181 (05-09-2019 @ 11:41am)

Round #1 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.
chungs Got 1 kills Took 0 bounces Fired 88 shots Reloads 1 Chops 0 Swabs 0 Ran 364.3 ft.
Po_t Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 221.5 ft.

Round #1 Event log

Bot - 2 Got a kill @ 8.51
Po_t Was eliminated @ 8.51
Bot - 1 Got a kill @ 8.93
Bot - 2 Was eliminated @ 8.93
Bot - 1 Hit a bonus ball @ 9.18
Bot - 2 Got bonus balled @ 9.18
Bot - 3 Was eliminated @ 9.57
chungs Got a kill @ 9.57
chungs Hit a bonus ball @ 9.90
Bot - 3 Got bonus balled @ 9.90
Bot - 1 Got a kill @ 10.16
chungs Was eliminated @ 10.16
chungs Took over bot @ 11.95
Po_t Took over bot @ 12.47
chungs Reloaded @ 26.24
Po_t Chopped a ball @ 39.26
chungs Was eliminated @ 39.55
Po_t Got a kill @ 39.55
Po_t Hit a bonus ball @ 39.69
chungs Got bonus balled @ 39.69
Round Ended @ 39.84

Round #2 Recap Round length: 0:22 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
coleisachicken Got 3 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 235.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 1 Ran 232 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 193.7 ft.
chungs Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 313.2 ft.
Po_t Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.

Round #2 Event log

Bot - 4 Got a kill @ 4.55
coleisachicken Was eliminated @ 4.55
coleisachicken Took over bot @ 5.84
Po_t Was eliminated @ 13.17
chungs Got a kill @ 13.17
chungs Hit a bonus ball @ 13.22
Po_t Got bonus balled @ 13.22
Bot - 4 Was eliminated @ 15.96
coleisachicken Got a kill @ 15.96
Bot - 2 Chopped a ball @ 16.88
coleisachicken Got a kill @ 20.41
chungs Was eliminated @ 20.41
coleisachicken Hit a bonus ball @ 20.57
chungs Got bonus balled @ 20.57
Bot - 2 Swabbed @ 21.50
chungs Took over bot @ 21.94
coleisachicken Got a kill @ 22.28
chungs Was eliminated @ 22.28
Round Ended @ 22.71

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 198.4 ft.
coleisachicken Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
chungs Got 2 kills Took 0 bounces Fired 86 shots Reloads 1 Chops 0 Swabs 0 Ran 293.7 ft.
IAN15CoOl Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 107.2 ft.
Po_t Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 1.95
Bot - 2 Took a bounce @ 1.95
chungs Got a kill @ 3.95
Po_t Was eliminated @ 3.95
chungs Hit a bonus ball @ 3.98
Po_t Got bonus balled @ 3.98
Bot - 1 Was eliminated @ 4.25
chungs Got a kill @ 4.25
Bot - 1 Got bonus balled @ 4.37
chungs Hit a bonus ball @ 4.37
Bot - 1 Got bonus balled @ 4.42
chungs Hit a bonus ball @ 4.42
chungs Reloaded @ 14.99
coleisachicken Was eliminated @ 17.69
IAN15CoOl Got a kill @ 17.69
Round Ended @ 18.11

Round #4 Recap Round length: 0:17 / Team Red Scored

Po_t Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 83.5 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 186.4 ft.
coleisachicken Got 2 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 1 Swabs 0 Ran 255.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
chungs Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 1 Swabs 0 Ran 214.2 ft.
IAN15CoOl Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.

Round #4 Event log

chungs Bounced a player @ 1.20
Bot - 1 Took a bounce @ 1.20
Po_t Was eliminated @ 2.69
chungs Got a kill @ 2.69
Bot - 3 Took over bot @ 5.58
chungs Chopped a ball @ 7.42
chungs Was eliminated @ 8.10
Bot - 1 Got a kill @ 8.10
chungs Got bonus balled @ 8.22
Bot - 1 Hit a bonus ball @ 8.22
coleisachicken Chopped a ball @ 9.81
chungs Took over bot @ 9.91
coleisachicken Got a kill @ 11.80
chungs Was eliminated @ 11.80
chungs Got bonus balled @ 12.18
coleisachicken Hit a bonus ball @ 12.18
coleisachicken Got a kill @ 16.88
IAN15CoOl Was eliminated @ 16.88
Round Ended @ 17.30

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback