2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 kwok 6 1 6 Un-ranked 8
#2 120 Anon-3329 3 0 3 Un-ranked 1
#3 50 xlebus 0 1 0 Un-ranked 1
#4 32 DrShottyGun 2 3 0.6 Un-ranked 2
#5 0 derp117 0 3 0 Un-ranked 1
#6 0 Anon-8895 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #341991 (05-12-2019 @ 04:22pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

kwok Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
xlebus Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 93.9 ft.
DrShottyGun Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 193.3 ft.
derp117 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 169 ft.
Anon-8895 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Anon-3329 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 190.7 ft.

Round #1 Event log

kwok Bounced a player @ 1.78
Anon-8895 Took a bounce @ 1.78
xlebus Was eliminated @ 4.31
DrShottyGun Got a kill @ 4.31
xlebus Got bonus balled @ 4.59
DrShottyGun Hit a bonus ball @ 4.59
kwok Got a kill @ 6.05
Anon-8895 Was eliminated @ 6.05
kwok Hit a bonus ball @ 6.11
Anon-8895 Got bonus balled @ 6.11
kwok Got a kill @ 8.06
DrShottyGun Was eliminated @ 8.06
derp117 Was eliminated @ 10.35
Anon-3329 Got a kill @ 10.35
Round Ended @ 10.77

Round #2 Recap Round length: 0:08 / Team Blue Scored

kwok Got 3 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 106.6 ft.
xlebus Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
DrShottyGun Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
derp117 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Anon-8895 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Anon-3329 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 91 ft.

Round #2 Event log

kwok Got a kill @ 1.07
Anon-8895 Was eliminated @ 1.07
kwok Got a kill @ 5.37
derp117 Was eliminated @ 5.37
kwok Chopped a ball @ 6.41
kwok Was eliminated @ 7.54
DrShottyGun Got a kill @ 7.54
kwok Got a kill @ 7.62
kwok Got the trade @ 7.62
DrShottyGun Was eliminated @ 7.62
DrShottyGun Traded out @ 7.62
kwok Got bonus balled @ 7.68
DrShottyGun Hit a bonus ball @ 7.68
Round Ended @ 8.05

Round #3 Recap Round length: 0:15 / Team Blue Scored

kwok Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 186.6 ft.
xlebus Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 0 ft.
DrShottyGun Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 43.5 ft.
derp117 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.
Anon-8895 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 53.3 ft.
Anon-3329 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 105.2 ft.

Round #3 Event log

DrShottyGun Was eliminated @ 1.18
Anon-3329 Got a kill @ 1.18
Anon-8895 Was eliminated @ 1.40
Anon-3329 Got a kill @ 1.40
xlebus Chopped a ball @ 8.90
kwok Got a kill @ 14.97
derp117 Was eliminated @ 14.97
kwok Hit a bonus ball @ 15.23
derp117 Got bonus balled @ 15.23
Round Ended @ 15.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback