2D Paintball
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1v1 - King of the Hill

DMG 3man by DMG
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 slideturtle 4 3 1.3 Un-ranked 3
#2 76 Rusher 3 4 0.7 Un-ranked 16
Campaign

2D Paintball Match Log #345467 (05-19-2019 @ 08:48pm)

Round #1 Recap Round length: 0:30 / Team Red Scored

Rusher Got 1 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 1 Swabs 1 Ran 175.1 ft.
slideturtle Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 2 Swabs 1 Ran 137.1 ft.

Round #1 Event log

slideturtle Chopped a ball @ 16.87
slideturtle Swabbed @ 18.02
Rusher Chopped a ball @ 18.88
Rusher Swabbed @ 20.56
slideturtle Chopped a ball @ 29.88
Rusher Got a kill @ 30.31
slideturtle Was eliminated @ 30.31
Round Ended @ 30.74

Round #2 Recap Round length: 0:05 / Team Red Scored

Rusher Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 65.6 ft.
slideturtle Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 74.3 ft.

Round #2 Event log

Rusher Got a kill @ 5.72
slideturtle Was eliminated @ 5.72
Rusher Hit a bonus ball @ 5.77
slideturtle Got bonus balled @ 5.77
Round Ended @ 5.98

Round #3 Recap Round length: 0:07 / Team Blue Scored

Rusher Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 104.9 ft.
slideturtle Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 125.4 ft.

Round #3 Event log

slideturtle Chopped a ball @ 3.03
Rusher Was eliminated @ 6.74
slideturtle Got a kill @ 6.74
Round Ended @ 7.17

Round #4 Recap Round length: 0:01 / Round Draw!

Rusher Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 23.1 ft.
slideturtle Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 38.6 ft.

Round #4 Event log

Rusher Got a kill @ 0.63
slideturtle Was eliminated @ 0.63
Rusher Was eliminated @ 0.80
Rusher Traded out @ 0.80
slideturtle Got a kill @ 0.80
slideturtle Got the trade @ 0.80
Round Ended @ 1.05

Round #5 Recap Round length: 0:05 / Team Blue Scored

Rusher Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 82.4 ft.
slideturtle Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 1 Ran 47.5 ft.

Round #5 Event log

slideturtle Chopped a ball @ 0.46
slideturtle Swabbed @ 1.76
Rusher Was eliminated @ 5.76
slideturtle Got a kill @ 5.76
Rusher Got bonus balled @ 5.88
slideturtle Hit a bonus ball @ 5.88
Rusher Got bonus balled @ 5.93
slideturtle Hit a bonus ball @ 5.93
Round Ended @ 5.99

Round #6 Recap Round length: 0:16 / Team Blue Scored

Rusher Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 54.6 ft.
slideturtle Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 2 Swabs 1 Ran 135.6 ft.

Round #6 Event log

slideturtle Chopped a ball @ 4.77
slideturtle Chopped a ball @ 4.87
slideturtle Swabbed @ 6.23
Rusher Was eliminated @ 16.31
slideturtle Got a kill @ 16.31
Round Ended @ 16.73

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback