2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Bot - 5 4 0 4 N/A 0
#2 101 Bot - 1 2 0 2 N/A 0
#3 88 Bot - 3 3 1 3 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 0 Bot - 4 0 3 0 N/A 0
#6 0 Rudead 0 3 0 Un-ranked 10
Campaign

2D Paintball Match Log #346037 (05-20-2019 @ 10:25pm)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 221.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 186.3 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 159.6 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 170.6 ft.
Rudead Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 3 Took a bounce @ 3.12
Bot - 4 Bounced a player @ 3.12
Bot - 2 Was eliminated @ 7.97
Bot - 5 Got a kill @ 7.97
Bot - 2 Got bonus balled @ 8.10
Bot - 5 Hit a bonus ball @ 8.10
Bot - 2 Got a kill @ 8.15
Bot - 3 Was eliminated @ 8.15
Bot - 4 Chopped a ball @ 10.36
Bot - 4 Was eliminated @ 10.58
Bot - 5 Got a kill @ 10.58
Bot - 5 Chopped a ball @ 13.03
Bot - 5 Got a kill @ 14.89
Rudead Was eliminated @ 14.89
Round Ended @ 15.32

Round #2 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 203.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 159.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 167.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 207.8 ft.
Rudead Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 12.13
Bot - 3 Got a kill @ 12.13
Bot - 1 Chopped a ball @ 12.45
Bot - 4 Was eliminated @ 15.67
Bot - 5 Got a kill @ 15.67
Bot - 1 Swabbed @ 19.91
Bot - 1 Got a kill @ 23.77
Rudead Was eliminated @ 23.77
Bot - 1 Hit a bonus ball @ 24.04
Rudead Got bonus balled @ 24.04
Round Ended @ 24.13

Round #3 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 294.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 195.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 294.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.
Rudead Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.71
Bot - 3 Got a kill @ 1.71
Bot - 2 Got bonus balled @ 1.84
Bot - 3 Hit a bonus ball @ 1.84
Bot - 2 Got bonus balled @ 1.96
Bot - 3 Hit a bonus ball @ 1.96
Bot - 3 Got a kill @ 17.44
Rudead Was eliminated @ 17.44
Rudead Got bonus balled @ 17.61
Bot - 3 Hit a bonus ball @ 17.61
Bot - 1 Got a kill @ 26.81
Bot - 4 Was eliminated @ 26.81
Round Ended @ 27.23

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback