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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 Secretly_Bad 6 2 3 Un-ranked 6
#2 83 NBA_Johnnyboy 4 4 1 Un-ranked 1
#3 72 GrowinPains 2 4 0.5 Un-ranked 3
#4 56 Garnt12 2 1 2 Un-ranked 4
#5 30 Dashaun 2 4 0.5 Un-ranked 1
#6 15 Bot - 2 1 3 0.3 N/A 0
#7 11 Bot - 1 1 0 1 N/A 0
Campaign

2D Paintball Match Log #346142 (05-21-2019 @ 08:54am)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
GrowinPains Got 0 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Dashaun Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 243.1 ft.
NBA_Johnnyboy Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Garnt12 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.50
Bot - 2 Was eliminated @ 1.50
Bot - 1 Hit a bonus ball @ 1.71
Bot - 2 Got bonus balled @ 1.71
GrowinPains Was eliminated @ 2.09
Dashaun Got a kill @ 2.09
GrowinPains Took over bot @ 3.59
Garnt12 Got a kill @ 6.86
NBA_Johnnyboy Was eliminated @ 6.86
Dashaun Bounced a player @ 8.74
GrowinPains Took a bounce @ 8.74
Dashaun Got a kill @ 9.17
GrowinPains Was eliminated @ 9.17
Dashaun Was eliminated @ 9.79
Garnt12 Got a kill @ 9.79
Dashaun Got bonus balled @ 9.99
Garnt12 Hit a bonus ball @ 9.99
Round Ended @ 10.12

Round #2 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 588.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
GrowinPains Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 161.8 ft.
Dashaun Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 210.6 ft.
NBA_Johnnyboy Got 2 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 305.5 ft.
Garnt12 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 1 Swabs 1 Ran 295.3 ft.

Round #2 Event log

GrowinPains Chopped a ball @ 6.00
Dashaun Was eliminated @ 6.24
GrowinPains Got a kill @ 6.24
Bot - 2 Was eliminated @ 21.65
GrowinPains Got a kill @ 21.65
Bot - 2 Got a kill @ 21.94
GrowinPains Was eliminated @ 21.94
Bot - 2 Got the trade @ 21.94
GrowinPains Traded out @ 21.94
GrowinPains Took over bot @ 24.11
Garnt12 Chopped a ball @ 27.61
GrowinPains Was eliminated @ 27.80
NBA_Johnnyboy Got a kill @ 27.80
Garnt12 Swabbed @ 30.38
NBA_Johnnyboy Got a kill @ 31.42
Garnt12 Was eliminated @ 31.42
Round Ended @ 31.85

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Garnt12 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 49.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Secretly_Bad Got 3 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 74 ft.
GrowinPains Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 290.5 ft.
Dashaun Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 73.3 ft.
NBA_Johnnyboy Got 2 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.

Round #3 Event log

Secretly_Bad Got a kill @ 0.77
NBA_Johnnyboy Was eliminated @ 0.77
NBA_Johnnyboy Got bonus balled @ 0.88
Secretly_Bad Hit a bonus ball @ 0.88
Secretly_Bad Got a kill @ 1.00
Dashaun Was eliminated @ 1.00
Secretly_Bad Was eliminated @ 1.04
NBA_Johnnyboy Got the trade @ 1.04
Secretly_Bad Traded out @ 1.04
NBA_Johnnyboy Got a kill @ 1.04
GrowinPains Hit a bonus bounce @ 1.14
Dashaun Got bonus bounced @ 1.14
GrowinPains Hit a bonus ball @ 1.16
Dashaun Got bonus balled @ 1.16
NBA_Johnnyboy Took over bot @ 2.93
Bot - 1 Took over bot @ 3.76
Secretly_Bad Took over bot @ 5.48
NBA_Johnnyboy Was eliminated @ 16.23
Secretly_Bad Got a kill @ 16.23
Secretly_Bad Was eliminated @ 16.33
NBA_Johnnyboy Got a kill @ 16.33
Secretly_Bad Traded out @ 16.33
NBA_Johnnyboy Got the trade @ 16.33
Round Ended @ 16.66

Round #4 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
Secretly_Bad Got 3 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 33 ft.
GrowinPains Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Dashaun Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 36.4 ft.
NBA_Johnnyboy Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 106.7 ft.
Garnt12 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.

Round #4 Event log

Secretly_Bad Got a kill @ 1.35
Dashaun Was eliminated @ 1.35
Secretly_Bad Chopped a ball @ 2.31
Bot - 2 Was eliminated @ 2.34
Secretly_Bad Got a kill @ 2.34
Secretly_Bad Got a kill @ 8.72
NBA_Johnnyboy Was eliminated @ 8.72
Secretly_Bad Hit a bonus bounce @ 9.00
NBA_Johnnyboy Got bonus bounced @ 9.00
Secretly_Bad Hit a bonus ball @ 9.10
NBA_Johnnyboy Got bonus balled @ 9.10
Round Ended @ 9.13

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback