2D Paintball
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D5 - Rookie 3v3

Vacationland Open by jowalik
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Bot - 1 4 0 4 N/A 0
#2 111 Bot - 5 3 0 3 N/A 0
#3 76 Bot - 3 2 1 2 N/A 0
#4 11 Bot - 4 1 3 0.3 N/A 0
#5 0 tmalo 0 3 0 Un-ranked 5
#6 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #348884 (05-26-2019 @ 04:07pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 151.4 ft.
tmalo Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 176.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.

Round #1 Event log

tmalo Took a bounce @ 3.74
Bot - 5 Bounced a player @ 3.74
tmalo Was eliminated @ 3.94
Bot - 5 Got a kill @ 3.94
Bot - 2 Was eliminated @ 4.01
Bot - 3 Got a kill @ 4.01
Bot - 1 Chopped a ball @ 4.34
Bot - 1 Swabbed @ 9.91
Bot - 1 Got a kill @ 13.48
Bot - 4 Was eliminated @ 13.48
Round Ended @ 13.90

Round #2 Recap Round length: 1:07 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 0 Swabs 0 Ran 285.2 ft.
tmalo Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 158.4 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 0 Swabs 0 Ran 288.1 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 1.68
Bot - 5 Got a kill @ 2.78
Bot - 2 Was eliminated @ 2.78
Bot - 3 Swabbed @ 7.72
Bot - 4 Was eliminated @ 12.64
Bot - 1 Got a kill @ 12.64
Bot - 1 Hit a bonus bounce @ 12.77
Bot - 4 Got bonus bounced @ 12.77
Bot - 1 Hit a bonus ball @ 12.97
Bot - 4 Got bonus balled @ 12.97
Bot - 3 Was eliminated @ 13.29
Bot - 4 Got a kill @ 13.29
Bot - 3 Got bonus balled @ 13.42
Bot - 4 Hit a bonus ball @ 13.42
tmalo Was eliminated @ 66.85
Bot - 1 Got a kill @ 66.85
Round Ended @ 67.27

Round #3 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.
tmalo Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 1 Swabs 0 Ran 238.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 195.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 190.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 5.86
Bot - 5 Got a kill @ 5.86
Bot - 2 Got bonus balled @ 6.01
Bot - 5 Hit a bonus ball @ 6.01
Bot - 1 Got a kill @ 14.31
Bot - 4 Was eliminated @ 14.31
tmalo Took a bounce @ 15.83
Bot - 3 Bounced a player @ 15.83
Bot - 3 Chopped a ball @ 18.27
tmalo Was eliminated @ 20.69
Bot - 3 Got a kill @ 20.69
tmalo Got bonus balled @ 20.81
Bot - 3 Hit a bonus ball @ 20.81
Round Ended @ 20.98

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback