2D Paintball
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[ TEST ROOM ]

by
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 140 BarkBark 5 2 2.5 Un-ranked 0
#2 131 Anon-4106 4 2 2 Un-ranked 0
#3 90 Archie_montemayor 3 3 1 Un-ranked 0
#4 80 MythCrab 2 3 0.6 Un-ranked 0
#5 51 klosky 2 4 0.5 Un-ranked 0
#6 31 fred 3 5 0.6 Un-ranked 0
Campaign

2D Paintball Match Log #35047 (03-07-2016 @ 07:09pm)

Round #1 Recap Round length: 0:23 / Team Blue Scored

BarkBark Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 248.9 ft.
fred Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 114.4 ft.
Anon-4106 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.
Archie_montemayor Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
klosky Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.
MythCrab Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 25.3 ft.

Round #1 Event log

BarkBark Chopped a ball @ 4.75
Anon-4106 Got a kill @ 9.41
klosky Was eliminated @ 9.41
fred Got a kill @ 16.25
Archie_montemayor Was eliminated @ 16.25
fred Was eliminated @ 16.27
Archie_montemayor Got a kill @ 16.27
fred Hit a bonus bounce @ 16.40
Archie_montemayor Got bonus bounced @ 16.40
Archie_montemayor Got bonus balled @ 16.42
fred Hit a bonus ball @ 16.42
BarkBark Got a kill @ 23.18
MythCrab Was eliminated @ 23.18

Round #2 Recap Round length: 0:47 / Team Red Scored

fred Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 1 Swabs 0 Ran 137.6 ft.
BarkBark Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 322.9 ft.
klosky Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 32.5 ft.
Archie_montemayor Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 73.1 ft.
MythCrab Got 2 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 1 Ran 166.6 ft.
Anon-4106 Got 1 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 2 Swabs 0 Ran 468.5 ft.

Round #2 Event log

klosky Chopped a ball @ 0.99
klosky Was eliminated @ 1.47
BarkBark Got a kill @ 1.47
fred Was eliminated @ 7.42
Anon-4106 Got a kill @ 7.42
fred Chopped a ball @ 7.64
fred Got a kill @ 7.67
Archie_montemayor Was eliminated @ 7.67
Anon-4106 Chopped a ball @ 7.85
Archie_montemayor Got bonus bounced @ 7.97
fred Hit a bonus bounce @ 7.97
Anon-4106 Chopped a ball @ 19.23
BarkBark Was eliminated @ 28.22
MythCrab Got a kill @ 28.22
MythCrab Swabbed @ 34.71
MythCrab Took a bounce @ 46.73
Anon-4106 Bounced a player @ 46.73
MythCrab Got a kill @ 47.13
Anon-4106 Was eliminated @ 47.13

Round #3 Recap Round length: 0:23 / Team Red Scored

fred Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
BarkBark Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
klosky Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 213.9 ft.
Archie_montemayor Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 0 Ran 43.6 ft.
MythCrab Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 85 ft.
Anon-4106 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 234.5 ft.

Round #3 Event log

fred Was eliminated @ 9.33
BarkBark Got a kill @ 9.33
fred Got a kill @ 9.50
BarkBark Was eliminated @ 9.50
klosky Got a kill @ 17.77
Anon-4106 Was eliminated @ 17.77
klosky Hit a bonus ball @ 18.10
Anon-4106 Got bonus balled @ 18.10
Archie_montemayor Chopped a ball @ 23.19
Archie_montemayor Was eliminated @ 23.51
klosky Got a kill @ 23.51

Round #4 Recap Round length: 0:17 / Team Blue Scored

fred Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 74.3 ft.
BarkBark Got 2 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 113.1 ft.
klosky Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 114.4 ft.
Archie_montemayor Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 117.8 ft.
MythCrab Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 112.8 ft.
Anon-4106 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 106 ft.

Round #4 Event log

klosky Chopped a ball @ 0.74
fred Was eliminated @ 0.86
Archie_montemayor Got a kill @ 0.86
BarkBark Took a bounce @ 11.53
klosky Bounced a player @ 11.53
MythCrab Was eliminated @ 14.71
BarkBark Got a kill @ 14.71
BarkBark Got a kill @ 16.72
klosky Was eliminated @ 16.72
BarkBark Hit a bonus bounce @ 16.85
klosky Got bonus bounced @ 16.85

Round #5 Recap Round length: 0:12 / Team Blue Scored

fred Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 107.5 ft.
BarkBark Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 123.1 ft.
klosky Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 44.3 ft.
Archie_montemayor Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
MythCrab Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 52.2 ft.
Anon-4106 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.

Round #5 Event log

fred Was eliminated @ 0.81
Archie_montemayor Got a kill @ 0.81
klosky Was eliminated @ 5.72
Anon-4106 Got a kill @ 5.72
MythCrab Was eliminated @ 12.50
Anon-4106 Got a kill @ 12.50
MythCrab Got bonus balled @ 12.82
Anon-4106 Hit a bonus ball @ 12.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback