2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 145 jmellor13 6 0 6 Un-ranked 20
#2 102 Bot - 2 2 0 2 N/A 0
#3 90 Bot - 4 1 0 1 N/A 0
#4 0 Bot - 1 0 3 0 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Krash9764 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #350714 (05-30-2019 @ 04:39pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
jmellor13 Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 151.3 ft.
Krash9764 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 1 Swabs 0 Ran 103.7 ft.

Round #1 Event log

jmellor13 Bounced a player @ 1.24
Bot - 3 Took a bounce @ 1.24
Bot - 1 Was eliminated @ 1.26
jmellor13 Got a kill @ 1.26
Bot - 1 Got bonus balled @ 1.35
jmellor13 Hit a bonus ball @ 1.35
jmellor13 Got a kill @ 1.55
Bot - 3 Was eliminated @ 1.55
jmellor13 Hit a bonus ball @ 1.63
Bot - 3 Got bonus balled @ 1.63
Krash9764 Chopped a ball @ 7.93
Bot - 2 Got a kill @ 8.78
Krash9764 Was eliminated @ 8.78
Round Ended @ 9.20

Round #2 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
jmellor13 Got 3 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 85.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.
Krash9764 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 83.9 ft.

Round #2 Event log

jmellor13 Got a kill @ 1.24
Bot - 3 Was eliminated @ 1.24
Bot - 1 Was eliminated @ 1.42
jmellor13 Got a kill @ 1.42
Bot - 1 Got bonus balled @ 1.49
jmellor13 Hit a bonus ball @ 1.49
Bot - 1 Got bonus balled @ 1.55
jmellor13 Hit a bonus ball @ 1.55
jmellor13 Got a kill @ 4.81
Krash9764 Was eliminated @ 4.81
Round Ended @ 5.23

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 0 Ran 186.7 ft.
jmellor13 Got 1 kills Took 0 bounces Fired 132 shots Reloads 1 Chops 0 Swabs 0 Ran 228.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Krash9764 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.

Round #3 Event log

Bot - 2 Got a kill @ 5.43
Bot - 3 Was eliminated @ 5.43
Bot - 2 Hit a bonus ball @ 5.55
Bot - 3 Got bonus balled @ 5.55
Bot - 2 Hit a bonus ball @ 5.68
Bot - 3 Got bonus balled @ 5.68
Bot - 1 Was eliminated @ 8.50
jmellor13 Got a kill @ 8.50
Bot - 1 Got bonus balled @ 8.67
jmellor13 Hit a bonus ball @ 8.67
jmellor13 Reloaded @ 8.77
Bot - 2 Chopped a ball @ 15.82
Bot - 4 Got a kill @ 16.42
Krash9764 Was eliminated @ 16.42
Round Ended @ 16.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback