2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 jmellor13 6 1 6 Un-ranked 20
#2 93 Krash9764 2 1 2 Un-ranked 2
#3 30 Bot - 1 2 3 0.6 N/A 0
#4 11 Bot - 2 1 3 0.3 N/A 0
#5 10 Bot - 4 1 1 1 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #350715 (05-30-2019 @ 04:41pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
jmellor13 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 2 Swabs 0 Ran 211.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 119.5 ft.
Krash9764 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 253.4 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.95
Krash9764 Got a kill @ 0.95
jmellor13 Chopped a ball @ 1.73
Bot - 1 Got a kill @ 2.21
Krash9764 Was eliminated @ 2.21
Bot - 1 Was eliminated @ 3.12
jmellor13 Got a kill @ 3.12
Krash9764 Took over bot @ 4.82
jmellor13 Chopped a ball @ 5.64
jmellor13 Got a kill @ 12.73
Bot - 3 Was eliminated @ 12.73
Round Ended @ 13.16

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
jmellor13 Got 2 kills Took 0 bounces Fired 140 shots Reloads 1 Chops 1 Swabs 0 Ran 152.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Krash9764 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 230.7 ft.

Round #2 Event log

jmellor13 Got a kill @ 7.62
Bot - 3 Was eliminated @ 7.62
jmellor13 Hit a bonus ball @ 7.80
Bot - 3 Got bonus balled @ 7.80
jmellor13 Hit a bonus bounce @ 7.87
Bot - 3 Got bonus bounced @ 7.87
jmellor13 Reloaded @ 8.04
jmellor13 Chopped a ball @ 8.21
Bot - 4 Was eliminated @ 10.82
Bot - 2 Got a kill @ 10.82
Bot - 4 Got a kill @ 10.92
Bot - 2 Was eliminated @ 10.92
Bot - 2 Traded out @ 10.92
Bot - 4 Got the trade @ 10.92
Bot - 4 Got bonus balled @ 11.22
Bot - 2 Hit a bonus ball @ 11.22
jmellor13 Got a kill @ 13.42
Bot - 1 Was eliminated @ 13.42
Round Ended @ 13.84

Round #3 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
jmellor13 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 237 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
Krash9764 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 274.6 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.44
jmellor13 Got a kill @ 1.44
jmellor13 Got a kill @ 5.69
Bot - 3 Was eliminated @ 5.69
Bot - 1 Got a kill @ 5.93
jmellor13 Was eliminated @ 5.93
Krash9764 Chopped a ball @ 7.50
jmellor13 Took over bot @ 8.32
Bot - 1 Was eliminated @ 11.12
Krash9764 Got a kill @ 11.12
Round Ended @ 11.56

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback