2D Paintball
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6v6 - Scenario +Experimental

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Anon-9152 2 1 2 Un-ranked 0
#2 100 Kittycat 1 1 1 Un-ranked 0
#3 90 itennisboy 3 2 1.5 Un-ranked 0
#4 73 SGWookieE 4 3 1.3 Un-ranked 0
#5 30 dsg 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #35072 (03-07-2016 @ 07:30pm)

Round #1 Recap Round length: 0:02 / Team Blue Scored

itennisboy Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 74.2 ft.
Anon-9152 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 92.4 ft.
Kittycat Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 72.1 ft.
dsg Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 95.2 ft.
SGWookieE Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 18.3 ft.

Round #1 Event log

itennisboy Was eliminated @ 0.63
SGWookieE Got a kill @ 0.63
itennisboy Got bonus balled @ 0.73
SGWookieE Hit a bonus ball @ 0.73
SGWookieE Was eliminated @ 0.78
itennisboy Got a kill @ 0.78
itennisboy Got bonus balled @ 0.86
SGWookieE Hit a bonus ball @ 0.86
Anon-9152 Got a kill @ 2.30
dsg Was eliminated @ 2.30

Round #2 Recap Round length: 0:14 / Team Red Scored

itennisboy Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
Anon-9152 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 325.7 ft.
Kittycat Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.4 ft.
dsg Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
SGWookieE Got 3 kills Took 1 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 71.7 ft.

Round #2 Event log

itennisboy Was eliminated @ 4.67
SGWookieE Got a kill @ 4.67
itennisboy Bounced a player @ 4.69
SGWookieE Took a bounce @ 4.69
itennisboy Got bonus balled @ 4.71
SGWookieE Hit a bonus ball @ 4.71
Kittycat Was eliminated @ 11.37
SGWookieE Got a kill @ 11.37
Anon-9152 Was eliminated @ 14.37
SGWookieE Got a kill @ 14.37

Round #3 Recap Round length: 0:07 / Team Blue Scored

itennisboy Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Anon-9152 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Kittycat Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
dsg Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 191.8 ft.
SGWookieE Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 21.3 ft.

Round #3 Event log

itennisboy Got a kill @ 0.60
SGWookieE Was eliminated @ 0.60
itennisboy Got a kill @ 6.62
dsg Was eliminated @ 6.62

Round #4 Recap Round length: 0:06 / Team Blue Scored

itennisboy Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 136.4 ft.
Anon-9152 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 187.3 ft.
Kittycat Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 129.6 ft.
dsg Got 0 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 101.8 ft.
SGWookieE Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 111.4 ft.

Round #4 Event log

Anon-9152 Bounced a player @ 3.17
dsg Took a bounce @ 3.17
Anon-9152 Got a kill @ 3.19
dsg Was eliminated @ 3.19
Anon-9152 Hit a bonus ball @ 3.39
dsg Got bonus balled @ 3.39
SGWookieE Was eliminated @ 5.74
Kittycat Got a kill @ 5.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback