2D Paintball
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6v6 - Scenario +Experimental

by
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 Anon-1549 3 1 3 Un-ranked 0
#2 120 overcookedturnip 3 1 3 Un-ranked 0
#3 51 TheNomad 2 6 0.3 Un-ranked 0
#4 50 TippmanRedDotSniper 2 3 0.6 Un-ranked 0
#5 40 IdiotMoron 1 3 0.3 Un-ranked 0
#6 30 Sensei 0 1 0 Un-ranked 0
Campaign

2D Paintball Match Log #35104 (03-07-2016 @ 07:57pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

TheNomad Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Sensei Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 11.4 ft.
IdiotMoron Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 114.8 ft.
TippmanRedDotSniper Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 93.3 ft.
Anon-1549 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 29.9 ft.
overcookedturnip Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 26 ft.

Round #1 Event log

IdiotMoron Got a kill @ 0.60
overcookedturnip Was eliminated @ 0.60
Sensei Was eliminated @ 0.74
TippmanRedDotSniper Got a kill @ 0.74
TippmanRedDotSniper Got a kill @ 4.51
Anon-1549 Was eliminated @ 4.51

Round #2 Recap Round length: 0:11 / Team Blue Scored

Sensei Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 39.2 ft.
IdiotMoron Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
TippmanRedDotSniper Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.
Anon-1549 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 195.1 ft.
overcookedturnip Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.

Round #2 Event log

TippmanRedDotSniper Was eliminated @ 9.64
overcookedturnip Got a kill @ 9.64
IdiotMoron Was eliminated @ 10.81
Anon-1549 Got a kill @ 10.81

Round #3 Recap Round length: 0:09 / Team Blue Scored

Sensei Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
IdiotMoron Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.
TippmanRedDotSniper Got 0 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 61 ft.
Anon-1549 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 163 ft.
overcookedturnip Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 197 ft.

Round #3 Event log

IdiotMoron Was eliminated @ 1.64
overcookedturnip Got a kill @ 1.64
TippmanRedDotSniper Took a bounce @ 6.90
Anon-1549 Bounced a player @ 6.90
TippmanRedDotSniper Chopped a ball @ 8.21
TippmanRedDotSniper Was eliminated @ 8.72
Anon-1549 Got a kill @ 8.72

Round #4 Recap Round length: 0:14 / Team Blue Scored

IdiotMoron Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 1 Swabs 0 Ran 131.1 ft.
TippmanRedDotSniper Got 0 kills Took 1 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 130.7 ft.
Anon-1549 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 205.9 ft.
overcookedturnip Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.

Round #4 Event log

IdiotMoron Chopped a ball @ 3.20
IdiotMoron Was eliminated @ 4.01
overcookedturnip Got a kill @ 4.01
TippmanRedDotSniper Took a bounce @ 12.13
overcookedturnip Bounced a player @ 12.13
TippmanRedDotSniper Was eliminated @ 13.82
Anon-1549 Got a kill @ 13.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback