2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 4 3 0 3 N/A 0
#2 112 Bot - 1 3 0 3 N/A 0
#3 91 Bot - 2 3 1 3 N/A 0
#4 7 Yuri 1 5 0.2 Un-ranked 0
#5 0 Bot - 3 0 1 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #351203 (05-31-2019 @ 05:09pm)

Round #1 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 178.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 1 Ran 207.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 184.1 ft.
Yuri Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 201.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 0.71
Bot - 5 Was eliminated @ 3.85
Bot - 2 Got a kill @ 3.85
Bot - 5 Got bonus balled @ 3.86
Bot - 2 Hit a bonus ball @ 3.86
Bot - 2 Swabbed @ 6.93
Bot - 4 Got a kill @ 8.19
Yuri Was eliminated @ 8.19
Yuri Got bonus balled @ 8.30
Bot - 4 Hit a bonus ball @ 8.30
Bot - 4 Hit a bonus bounce @ 8.44
Yuri Got bonus bounced @ 8.44
Bot - 1 Chopped a ball @ 15.43
Yuri Took over bot @ 18.27
Yuri Was eliminated @ 24.96
Bot - 2 Got a kill @ 24.96
Round Ended @ 25.39

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Yuri Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 92.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.

Round #2 Event log

Yuri Was eliminated @ 2.65
Bot - 1 Got a kill @ 2.65
Bot - 3 Was eliminated @ 3.12
Bot - 4 Got a kill @ 3.12
Bot - 1 Got a kill @ 5.37
Bot - 5 Was eliminated @ 5.37
Bot - 1 Hit a bonus ball @ 5.51
Bot - 5 Got bonus balled @ 5.51
Round Ended @ 5.66

Round #3 Recap Round length: 0:35 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 240.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 211 ft.
Yuri Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 244.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 174 ft.

Round #3 Event log

Bot - 2 Got a kill @ 8.04
Yuri Was eliminated @ 8.04
Bot - 2 Was eliminated @ 8.31
Yuri Got a kill @ 8.31
Bot - 2 Traded out @ 8.31
Yuri Got the trade @ 8.31
Yuri Hit a bonus ball @ 8.44
Bot - 2 Got bonus balled @ 8.44
Bot - 1 Got a kill @ 13.15
Bot - 5 Was eliminated @ 13.15
Bot - 1 Hit a bonus ball @ 13.39
Bot - 5 Got bonus balled @ 13.39
Yuri Took over bot @ 23.00
Yuri Was eliminated @ 35.28
Bot - 4 Got a kill @ 35.28
Yuri Got bonus balled @ 35.56
Bot - 4 Hit a bonus ball @ 35.56
Round Ended @ 35.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback