2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 imightdrop 4 3 1.3 Un-ranked 3
#2 87 busted-o-ring 4 4 1 Un-ranked 6
#3 0 Bot - 1 0 1 0 N/A 0
Campaign

2D Paintball Match Log #351215 (05-31-2019 @ 05:54pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 95.8 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 14.02
busted-o-ring Got a kill @ 14.02
Bot - 1 Got bonus balled @ 14.10
busted-o-ring Hit a bonus ball @ 14.10
Bot - 1 Got bonus balled @ 14.24
busted-o-ring Hit a bonus ball @ 14.24
Round Ended @ 14.28

Round #2 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
imightdrop Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 86.2 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 35.3 ft.

Round #2 Event log

imightdrop Was eliminated @ 3.70
busted-o-ring Got a kill @ 3.70
Round Ended @ 4.12

Round #3 Recap Round length: 0:02 / Team Blue Scored

imightdrop Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 100 ft.
busted-o-ring Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 126.3 ft.

Round #3 Event log

busted-o-ring Chopped a ball @ 1.14
imightdrop Got a kill @ 1.75
busted-o-ring Was eliminated @ 1.75
imightdrop Hit a bonus ball @ 2.10
busted-o-ring Got bonus balled @ 2.10
Round Ended @ 2.16

Round #4 Recap Round length: 0:14 / Team Blue Scored

imightdrop Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 0 Ran 283.2 ft.
busted-o-ring Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 201.4 ft.

Round #4 Event log

imightdrop Got a kill @ 13.92
busted-o-ring Was eliminated @ 13.92
imightdrop Chopped a ball @ 14.10
Round Ended @ 14.35

Round #5 Recap Round length: 0:00 / Round Draw!

imightdrop Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 21.5 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 102.9 ft.

Round #5 Event log

imightdrop Was eliminated @ 0.48
busted-o-ring Got a kill @ 0.48
imightdrop Got a kill @ 0.50
busted-o-ring Was eliminated @ 0.50
imightdrop Got the trade @ 0.50
busted-o-ring Traded out @ 0.50
Round Ended @ 0.90

Round #6 Recap Round length: 0:00 / Team Blue Scored

imightdrop Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 7.3 ft.
busted-o-ring Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 18.8 ft.

Round #6 Event log

imightdrop Got a kill @ 0.42
busted-o-ring Was eliminated @ 0.42
Round Ended @ 0.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback