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1v1 - King of the Hill

Iceberg by pongwon
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 SharkBit15 5 3 1.6 Un-ranked 2
#2 64 ramen_noodels_123 3 5 0.6 Un-ranked 14
Campaign

2D Paintball Match Log #353748 (06-05-2019 @ 07:24pm)

Round #1 Recap Round length: 0:01 / Team Red Scored

ramen_noodels_123 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 7.3 ft.
SharkBit15 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 87.4 ft.

Round #1 Event log

ramen_noodels_123 Was eliminated @ 1.11
SharkBit15 Got a kill @ 1.11
Round Ended @ 1.53

Round #2 Recap Round length: 0:17 / Round Draw!

ramen_noodels_123 Got 1 kills Took 2 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 81.4 ft.
SharkBit15 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 1 Ran 216.3 ft.

Round #2 Event log

SharkBit15 Chopped a ball @ 0.59
SharkBit15 Swabbed @ 2.47
SharkBit15 Bounced a player @ 12.03
ramen_noodels_123 Took a bounce @ 12.03
ramen_noodels_123 Took a bounce @ 12.85
SharkBit15 Bounced a player @ 12.85
ramen_noodels_123 Got a kill @ 16.95
SharkBit15 Was eliminated @ 16.95
ramen_noodels_123 Traded out @ 16.98
ramen_noodels_123 Was eliminated @ 16.98
SharkBit15 Got a kill @ 16.98
SharkBit15 Got the trade @ 16.98
Round Ended @ 17.37

Round #3 Recap Round length: 0:07 / Round Draw!

ramen_noodels_123 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 63.9 ft.
SharkBit15 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.

Round #3 Event log

ramen_noodels_123 Was eliminated @ 7.15
SharkBit15 Got a kill @ 7.15
ramen_noodels_123 Got bonus balled @ 7.34
SharkBit15 Hit a bonus ball @ 7.34
ramen_noodels_123 Got the trade @ 7.34
ramen_noodels_123 Got a kill @ 7.34
SharkBit15 Was eliminated @ 7.34
SharkBit15 Traded out @ 7.34
ramen_noodels_123 Hit a bonus ball @ 7.43
SharkBit15 Got bonus balled @ 7.43
Round Ended @ 7.47

Round #4 Recap Round length: 0:03 / Team Blue Scored

ramen_noodels_123 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 91.6 ft.
SharkBit15 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 105.4 ft.

Round #4 Event log

ramen_noodels_123 Got a kill @ 2.99
SharkBit15 Was eliminated @ 2.99
ramen_noodels_123 Hit a bonus ball @ 3.15
SharkBit15 Got bonus balled @ 3.15
ramen_noodels_123 Hit a bonus ball @ 3.27
SharkBit15 Got bonus balled @ 3.27
Round Ended @ 3.30

Round #5 Recap Round length: 0:04 / Team Red Scored

ramen_noodels_123 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 112.8 ft.
SharkBit15 Got 1 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 129.6 ft.

Round #5 Event log

ramen_noodels_123 Bounced a player @ 2.20
SharkBit15 Took a bounce @ 2.20
ramen_noodels_123 Was eliminated @ 3.67
SharkBit15 Got a kill @ 3.67
ramen_noodels_123 Got bonus balled @ 3.93
SharkBit15 Hit a bonus ball @ 3.93
Round Ended @ 4.03

Round #6 Recap Round length: 0:08 / Team Red Scored

ramen_noodels_123 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 40.3 ft.
SharkBit15 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 208.4 ft.

Round #6 Event log

ramen_noodels_123 Was eliminated @ 7.57
SharkBit15 Got a kill @ 7.57
Round Ended @ 8.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback