2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 PaintballJ1234441 3 1 3 Un-ranked 3
#2 81 Bot - 4 5 3 1.6 N/A 0
#3 80 Bot - 5 4 3 1.3 N/A 0
#4 53 FieryDusk 5 7 0.7 Un-ranked 14
#5 11 Bot - 1 1 1 1 N/A 0
#6 11 Bot - 2 1 4 0.2 N/A 0
#7 0 FieryDusk 0 0 0 Un-ranked 14
#8 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #355845 (06-09-2019 @ 08:34pm)

Round #1 Recap Round length: 0:31 / Team Blue Scored

FieryDusk Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 156.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
PaintballJ1234441 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 150.9 ft.
FieryDusk Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 101.9 ft.

Round #1 Event log

Bot - 2 Got a kill @ 5.26
Bot - 4 Was eliminated @ 5.26
Bot - 2 Hit a bonus ball @ 5.39
Bot - 4 Got bonus balled @ 5.39
Bot - 4 Got a kill @ 5.41
Bot - 2 Was eliminated @ 5.41
Bot - 2 Traded out @ 5.41
Bot - 4 Got the trade @ 5.41
Bot - 1 Chopped a ball @ 7.71
FieryDusk Was eliminated @ 10.68
PaintballJ1234441 Got a kill @ 10.68
FieryDusk Took over bot @ 12.62
Bot - 5 Was eliminated @ 12.70
Bot - 1 Got a kill @ 12.70
Bot - 1 Hit a bonus ball @ 12.95
Bot - 5 Got bonus balled @ 12.95
PaintballJ1234441 Got a kill @ 30.66
FieryDusk Was eliminated @ 30.66
Round Ended @ 31.09

Round #2 Recap Round length: 0:27 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 153.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 201.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 0 Ran 211.2 ft.
PaintballJ1234441 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 39.1 ft.
FieryDusk Got 3 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 187.8 ft.

Round #2 Event log

FieryDusk Got a kill @ 1.48
PaintballJ1234441 Was eliminated @ 1.48
PaintballJ1234441 Got bonus balled @ 1.61
FieryDusk Hit a bonus ball @ 1.61
Bot - 2 Was eliminated @ 4.36
Bot - 4 Got a kill @ 4.36
Bot - 1 Chopped a ball @ 7.75
FieryDusk Was eliminated @ 9.64
Bot - 5 Got a kill @ 9.64
FieryDusk Took over bot @ 11.41
FieryDusk Took a bounce @ 20.74
Bot - 5 Bounced a player @ 20.74
Bot - 5 Chopped a ball @ 21.42
Bot - 4 Was eliminated @ 25.26
FieryDusk Got a kill @ 25.26
FieryDusk Was eliminated @ 26.75
Bot - 5 Got a kill @ 26.75
FieryDusk Got a kill @ 26.89
Bot - 5 Was eliminated @ 26.89
FieryDusk Got the trade @ 26.89
Bot - 5 Traded out @ 26.89
Round Ended @ 27.18

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 0 Ran 200 ft.
PaintballJ1234441 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 108.8 ft.
FieryDusk Got 2 kills Took 0 bounces Fired 141 shots Reloads 1 Chops 2 Swabs 0 Ran 80.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.41
Bot - 5 Got a kill @ 1.41
Bot - 1 Was eliminated @ 4.80
Bot - 4 Got a kill @ 4.80
FieryDusk Chopped a ball @ 5.83
Bot - 4 Was eliminated @ 8.98
FieryDusk Got a kill @ 8.98
Bot - 4 Got bonus balled @ 9.07
FieryDusk Hit a bonus ball @ 9.07
Bot - 4 Got bonus balled @ 9.21
FieryDusk Hit a bonus ball @ 9.21
FieryDusk Reloaded @ 14.83
FieryDusk Chopped a ball @ 22.30
Bot - 5 Got a kill @ 22.38
FieryDusk Was eliminated @ 22.38
Bot - 5 Was eliminated @ 22.40
Bot - 5 Traded out @ 22.40
FieryDusk Got a kill @ 22.40
FieryDusk Got the trade @ 22.40
Bot - 5 Chopped a ball @ 22.53
Bot - 5 Got bonus balled @ 22.53
FieryDusk Hit a bonus ball @ 22.53
Round Ended @ 22.81

Round #4 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 210.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 207.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 213.3 ft.
PaintballJ1234441 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 123.9 ft.
FieryDusk Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 0.81
Bot - 4 Got a kill @ 2.47
FieryDusk Was eliminated @ 2.47
FieryDusk Took over bot @ 4.05
Bot - 4 Swabbed @ 6.75
PaintballJ1234441 Got a kill @ 20.13
FieryDusk Was eliminated @ 20.13
Bot - 2 Was eliminated @ 29.44
Bot - 4 Got a kill @ 29.44
Bot - 2 Got bonus balled @ 29.59
Bot - 4 Hit a bonus ball @ 29.59
Round Ended @ 29.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback