2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

3 Man Classic by Dietrich151
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 1 5 1 5 N/A 0
#2 107 Bot - 3 4 2 2 N/A 0
#3 80 Bot - 5 2 2 1 N/A 0
#4 45 Bot - 2 2 2 1 N/A 0
#5 22 Fikle 3 8 0.3 Un-ranked 1
#6 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #360117 (06-18-2019 @ 06:08pm)

Round #1 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 205.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 154 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 1 Ran 173.8 ft.
Fikle Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 1 Ran 137.2 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.04
Fikle Was eliminated @ 1.04
Fikle Took over bot @ 4.58
Bot - 2 Got a kill @ 5.49
Bot - 3 Was eliminated @ 5.49
Bot - 2 Was eliminated @ 5.66
Bot - 3 Got a kill @ 5.66
Bot - 2 Traded out @ 5.66
Bot - 3 Got the trade @ 5.66
Bot - 2 Got bonus balled @ 5.79
Bot - 3 Hit a bonus ball @ 5.79
Bot - 5 Chopped a ball @ 12.69
Fikle Chopped a ball @ 13.28
Fikle Swabbed @ 14.79
Bot - 5 Swabbed @ 20.81
Bot - 5 Was eliminated @ 24.31
Fikle Got a kill @ 24.31
Bot - 5 Got the trade @ 25.07
Fikle Was eliminated @ 25.07
Bot - 5 Got a kill @ 25.07
Fikle Traded out @ 25.07
Round Ended @ 25.50

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 147.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 173 ft.
Fikle Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 99.1 ft.

Round #2 Event log

Bot - 5 Bounced a player @ 2.52
Bot - 2 Took a bounce @ 2.52
Bot - 2 Took a bounce @ 2.54
Bot - 5 Bounced a player @ 2.54
Bot - 3 Chopped a ball @ 3.85
Bot - 5 Got a kill @ 4.22
Fikle Was eliminated @ 4.22
Bot - 1 Got a kill @ 5.88
Bot - 4 Was eliminated @ 5.88
Fikle Took over bot @ 7.19
Bot - 3 Got a kill @ 8.63
Fikle Was eliminated @ 8.63
Round Ended @ 9.06

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 2 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 206.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Fikle Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 149.7 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 1.13
Bot - 2 Got a kill @ 1.13
Fikle Bounced a player @ 5.25
Bot - 1 Took a bounce @ 5.25
Fikle Bounced a player @ 5.41
Bot - 1 Took a bounce @ 5.41
Fikle Chopped a ball @ 7.18
Bot - 1 Was eliminated @ 7.40
Fikle Got a kill @ 7.40
Fikle Was eliminated @ 7.79
Bot - 1 Got a kill @ 7.79
Fikle Traded out @ 7.79
Bot - 1 Got the trade @ 7.79
Bot - 1 Hit a bonus ball @ 8.07
Fikle Got bonus balled @ 8.07
Fikle Took over bot @ 12.08
Bot - 3 Was eliminated @ 16.51
Fikle Got a kill @ 16.51
Bot - 3 Got a kill @ 16.68
Fikle Was eliminated @ 16.68
Bot - 3 Got the trade @ 16.68
Fikle Traded out @ 16.68
Bot - 3 Hit a bonus ball @ 16.81
Fikle Got bonus balled @ 16.81
Round Ended @ 16.93

Round #4 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 82 shots Reloads 0 Chops 1 Swabs 1 Ran 248 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 224 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 222.3 ft.
Fikle Got 0 kills Took 2 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.

Round #4 Event log

Bot - 2 Took a bounce @ 1.67
Bot - 3 Bounced a player @ 1.67
Bot - 1 Took a bounce @ 1.73
Bot - 2 Bounced a player @ 1.73
Bot - 1 Got a kill @ 1.76
Bot - 2 Was eliminated @ 1.76
Bot - 3 Chopped a ball @ 4.78
Bot - 1 Bounced a player @ 8.11
Fikle Took a bounce @ 8.11
Bot - 1 Got a kill @ 8.52
Fikle Was eliminated @ 8.52
Bot - 1 Chopped a ball @ 8.61
Fikle Took over bot @ 11.06
Bot - 3 Swabbed @ 11.41
Bot - 1 Swabbed @ 25.31
Fikle Was eliminated @ 35.07
Bot - 3 Got a kill @ 35.07
Bot - 3 Hit a bonus bounce @ 35.34
Fikle Got bonus bounced @ 35.34
Round Ended @ 35.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback