2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

2v2 Nation by Chilliboii
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 busted-o-ring 4 2 2 Un-ranked 8
#2 45 Melvin 2 4 0.5 Un-ranked 6
Campaign

2D Paintball Match Log #360984 (06-20-2019 @ 03:24pm)

Round #1 Recap Round length: 0:00 / Team Red Scored

Melvin Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 27.5 ft.
busted-o-ring Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 58.1 ft.

Round #1 Event log

Melvin Got a kill @ 0.52
busted-o-ring Was eliminated @ 0.52
Round Ended @ 0.95

Round #2 Recap Round length: 0:05 / Team Blue Scored

Melvin Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 17.4 ft.
busted-o-ring Got 1 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 44.2 ft.

Round #2 Event log

Melvin Bounced a player @ 4.56
busted-o-ring Took a bounce @ 4.56
Melvin Was eliminated @ 4.93
busted-o-ring Got a kill @ 4.93
Round Ended @ 5.36

Round #3 Recap Round length: 0:20 / Round Draw!

Melvin Got 1 kills Took 0 bounces Fired 110 shots Reloads 1 Chops 0 Swabs 0 Ran 90.4 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 134 ft.

Round #3 Event log

Melvin Reloaded @ 12.05
Melvin Got a kill @ 19.88
busted-o-ring Was eliminated @ 19.88
Melvin Was eliminated @ 19.91
busted-o-ring Got a kill @ 19.91
Melvin Traded out @ 19.91
busted-o-ring Got the trade @ 19.91
Round Ended @ 20.31

Round #4 Recap Round length: 0:42 / Team Blue Scored

Melvin Got 0 kills Took 0 bounces Fired 123 shots Reloads 1 Chops 0 Swabs 0 Ran 166.1 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 198.2 ft.

Round #4 Event log

Melvin Reloaded @ 13.57
Melvin Was eliminated @ 41.83
busted-o-ring Got a kill @ 41.83
Round Ended @ 42.25

Round #5 Recap Round length: 0:08 / Team Blue Scored

Melvin Got 0 kills Took 1 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 0 Ran 144.5 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.

Round #5 Event log

Melvin Chopped a ball @ 6.10
Melvin Was eliminated @ 7.93
busted-o-ring Got a kill @ 7.93
busted-o-ring Hit a bonus bounce @ 8.04
Melvin Got bonus bounced @ 8.04
Round Ended @ 8.36

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback