2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

Ultimate Madness IV by tremis
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 busted-o-ring 4 2 2 Un-ranked 8
#2 45 Melvin 2 4 0.5 Un-ranked 6
Campaign

2D Paintball Match Log #360990 (06-20-2019 @ 03:32pm)

Round #1 Recap Round length: 0:01 / Team Red Scored

Melvin Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 23 ft.
busted-o-ring Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 36 ft.

Round #1 Event log

Melvin Got a kill @ 0.84
busted-o-ring Was eliminated @ 0.84
Round Ended @ 1.27

Round #2 Recap Round length: 0:12 / Round Draw!

Melvin Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 2 Swabs 1 Ran 170.5 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 197.8 ft.

Round #2 Event log

Melvin Chopped a ball @ 0.98
Melvin Swabbed @ 3.21
Melvin Chopped a ball @ 11.72
Melvin Was eliminated @ 12.50
busted-o-ring Got a kill @ 12.50
busted-o-ring Was eliminated @ 12.54
Melvin Got a kill @ 12.54
Melvin Got the trade @ 12.54
busted-o-ring Traded out @ 12.54
Round Ended @ 12.93

Round #3 Recap Round length: 0:11 / Team Blue Scored

Melvin Got 0 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 1 Swabs 0 Ran 196 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.

Round #3 Event log

Melvin Chopped a ball @ 9.76
Melvin Was eliminated @ 11.50
busted-o-ring Got a kill @ 11.50
Round Ended @ 11.92

Round #4 Recap Round length: 0:20 / Team Blue Scored

Melvin Got 0 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 1 Swabs 1 Ran 45.7 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 4 Swabs 2 Ran 77.3 ft.

Round #4 Event log

busted-o-ring Chopped a ball @ 9.19
busted-o-ring Chopped a ball @ 11.17
busted-o-ring Swabbed @ 12.50
Melvin Chopped a ball @ 14.18
busted-o-ring Chopped a ball @ 15.14
busted-o-ring Chopped a ball @ 15.32
busted-o-ring Swabbed @ 16.35
Melvin Swabbed @ 18.20
Melvin Was eliminated @ 20.15
busted-o-ring Got a kill @ 20.15
Round Ended @ 20.58

Round #5 Recap Round length: 0:06 / Team Blue Scored

Melvin Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 120.3 ft.
busted-o-ring Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 110.5 ft.

Round #5 Event log

Melvin Was eliminated @ 6.06
busted-o-ring Got a kill @ 6.06
busted-o-ring Chopped a ball @ 6.15
Round Ended @ 6.49

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback