2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 82 Bot - 1 4 3 1.3 N/A 0
#2 80 Bot - 2 3 2 1.5 N/A 0
#3 79 KrejZol6677 6 7 0.8 Un-ranked 2
#4 49 Bot - 5 3 4 0.7 N/A 0
#5 25 Bot - 3 2 4 0.5 N/A 0
#6 21 Bot - 4 2 0 2 N/A 0
Campaign

2D Paintball Match Log #363485 (06-28-2019 @ 09:30am)

Round #1 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 236.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 0 Ran 181.1 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 1 Swabs 1 Ran 226.2 ft.
KrejZol6677 Got 1 kills Took 1 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 254.5 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 2.22
Bot - 4 Got a kill @ 2.22
Bot - 5 Chopped a ball @ 8.92
Bot - 4 Chopped a ball @ 12.17
KrejZol6677 Was eliminated @ 12.58
Bot - 5 Got a kill @ 12.58
Bot - 5 Hit a bonus ball @ 12.69
KrejZol6677 Got bonus balled @ 12.69
KrejZol6677 Got bonus balled @ 12.83
Bot - 5 Hit a bonus ball @ 12.83
Bot - 5 Swabbed @ 13.22
Bot - 1 Got a kill @ 15.83
Bot - 2 Was eliminated @ 15.83
KrejZol6677 Took over bot @ 16.38
Bot - 5 Was eliminated @ 30.66
KrejZol6677 Got a kill @ 30.66
Bot - 5 Got bonus balled @ 30.83
KrejZol6677 Hit a bonus ball @ 30.83
Bot - 5 Got a kill @ 30.83
Bot - 5 Got the trade @ 30.83
KrejZol6677 Traded out @ 30.83
KrejZol6677 Was eliminated @ 30.83
Bot - 5 Hit a bonus ball @ 30.96
KrejZol6677 Got bonus balled @ 30.96
Round Ended @ 31.13

Round #2 Recap Round length: 0:40 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 163 shots Reloads 0 Chops 1 Swabs 1 Ran 254.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 227.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 170.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 142 shots Reloads 0 Chops 0 Swabs 0 Ran 232.1 ft.
KrejZol6677 Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 0 Ran 176.9 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 5.42
Bot - 2 Got a kill @ 5.42
Bot - 2 Chopped a ball @ 9.42
Bot - 3 Got a kill @ 13.64
KrejZol6677 Was eliminated @ 13.64
Bot - 2 Swabbed @ 14.87
KrejZol6677 Took over bot @ 17.92
Bot - 3 Was eliminated @ 29.32
KrejZol6677 Got a kill @ 29.32
KrejZol6677 Chopped a ball @ 34.98
Bot - 5 Was eliminated @ 40.05
KrejZol6677 Got a kill @ 40.05
Bot - 5 Got a kill @ 40.42
KrejZol6677 Was eliminated @ 40.42
KrejZol6677 Traded out @ 40.42
Bot - 5 Got the trade @ 40.42
Round Ended @ 40.47

Round #3 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 137.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 0 Ran 229.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 206.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
KrejZol6677 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.

Round #3 Event log

Bot - 4 Got a kill @ 2.91
Bot - 5 Was eliminated @ 2.91
Bot - 4 Hit a bonus ball @ 2.92
Bot - 5 Got bonus balled @ 2.92
Bot - 2 Was eliminated @ 5.98
Bot - 3 Got a kill @ 5.98
Bot - 3 Chopped a ball @ 13.89
KrejZol6677 Got a kill @ 15.31
Bot - 1 Was eliminated @ 15.31
Bot - 1 Got bonus balled @ 15.49
KrejZol6677 Hit a bonus ball @ 15.49
Bot - 1 Got a kill @ 15.59
KrejZol6677 Was eliminated @ 15.59
Bot - 1 Got the trade @ 15.59
KrejZol6677 Traded out @ 15.59
KrejZol6677 Took over bot @ 18.49
Bot - 3 Was eliminated @ 26.07
KrejZol6677 Got a kill @ 26.07
Round Ended @ 26.50

Round #4 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 175.5 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 212.1 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
KrejZol6677 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.

Round #4 Event log

Bot - 1 Got a kill @ 2.42
KrejZol6677 Was eliminated @ 2.42
KrejZol6677 Got bonus balled @ 2.59
Bot - 1 Hit a bonus ball @ 2.59
KrejZol6677 Took over bot @ 4.05
Bot - 2 Got a kill @ 11.50
Bot - 5 Was eliminated @ 11.50
Bot - 2 Bounced a player @ 13.61
Bot - 3 Took a bounce @ 13.61
Bot - 2 Got a kill @ 13.71
Bot - 3 Was eliminated @ 13.71
Bot - 1 Chopped a ball @ 15.13
KrejZol6677 Got a kill @ 20.00
Bot - 1 Was eliminated @ 20.00
Bot - 1 Got a kill @ 20.27
KrejZol6677 Was eliminated @ 20.27
Bot - 1 Got the trade @ 20.27
KrejZol6677 Traded out @ 20.27
KrejZol6677 Got bonus balled @ 20.38
Bot - 1 Hit a bonus ball @ 20.38
Round Ended @ 20.43

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback