2D Paintball
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1v1 - King of the Hill

Ultimate Madness III by tremis
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 RoganBerr 3 2 1.5 Un-ranked 2
#2 60 La_Doune 2 3 0.6 Un-ranked 2
Campaign

2D Paintball Match Log #366159 (07-08-2019 @ 08:32pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

La_Doune Got 0 kills Took 0 bounces Fired 180 shots Reloads 0 Chops 1 Swabs 0 Ran 429.9 ft.
RoganBerr Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 94.5 ft.

Round #1 Event log

La_Doune Chopped a ball @ 19.34
RoganBerr Chopped a ball @ 20.66
La_Doune Was eliminated @ 21.37
RoganBerr Got a kill @ 21.37
Round Ended @ 21.79

Round #2 Recap Round length: 0:15 / Team Red Scored

La_Doune Got 0 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 282.5 ft.
RoganBerr Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 1 Ran 106.9 ft.

Round #2 Event log

RoganBerr Chopped a ball @ 1.71
RoganBerr Swabbed @ 2.76
La_Doune Was eliminated @ 14.74
RoganBerr Got a kill @ 14.74
Round Ended @ 15.17

Round #3 Recap Round length: 0:04 / Team Blue Scored

La_Doune Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
RoganBerr Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 112.1 ft.

Round #3 Event log

La_Doune Got a kill @ 4.34
RoganBerr Was eliminated @ 4.34
Round Ended @ 4.76

Round #4 Recap Round length: 0:04 / Team Blue Scored

La_Doune Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.
RoganBerr Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 115.6 ft.

Round #4 Event log

La_Doune Got a kill @ 3.99
RoganBerr Was eliminated @ 3.99
Round Ended @ 4.42

Round #5 Recap Round length: 0:01 / Team Red Scored

La_Doune Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 109.8 ft.
RoganBerr Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 15.2 ft.

Round #5 Event log

La_Doune Was eliminated @ 0.64
RoganBerr Got a kill @ 0.64
Round Ended @ 1.07

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback