2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 3 5 1 5 N/A 0
#2 82 PIKE5 2 0 2 Un-ranked 12
#3 75 Bot - 1 2 1 2 N/A 0
#4 71 Bot - 5 2 1 2 N/A 0
#5 20 Bot - 2 2 2 1 N/A 0
#6 10 Bot - 4 1 3 0.3 N/A 0
#7 0 Anon-2320 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #366218 (07-09-2019 @ 11:15am)

Round #1 Recap Round length: 0:10 / Team Blue Scored

PIKE5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 6.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.
Anon-2320 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 192.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.38
Bot - 4 Was eliminated @ 2.38
Bot - 3 Got a kill @ 8.86
Anon-2320 Was eliminated @ 8.86
Bot - 3 Hit a bonus ball @ 8.99
Anon-2320 Got bonus balled @ 8.99
Bot - 2 Got a kill @ 9.09
Bot - 3 Was eliminated @ 9.09
Bot - 2 Got a kill @ 9.93
Bot - 5 Was eliminated @ 9.93
Bot - 2 Was eliminated @ 10.08
Bot - 5 Got a kill @ 10.08
Bot - 2 Traded out @ 10.08
Bot - 5 Got the trade @ 10.08
Round Ended @ 10.50

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 137.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 164.2 ft.
Anon-2320 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 100 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.

Round #2 Event log

Bot - 3 Got a kill @ 3.46
Anon-2320 Was eliminated @ 3.46
Bot - 3 Hit a bonus ball @ 3.61
Anon-2320 Got bonus balled @ 3.61
Bot - 4 Was eliminated @ 4.59
Bot - 5 Got a kill @ 4.59
Bot - 4 Got bonus balled @ 4.74
Bot - 5 Hit a bonus ball @ 4.74
Bot - 1 Chopped a ball @ 4.81
Bot - 3 Chopped a ball @ 5.74
Anon-2320 Took over bot @ 6.71
Bot - 1 Got a kill @ 6.78
Anon-2320 Was eliminated @ 6.78
Round Ended @ 7.22

Round #3 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 191.4 ft.
Anon-2320 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.48
Bot - 4 Got a kill @ 1.48
Bot - 1 Got a kill @ 1.58
Bot - 4 Was eliminated @ 1.58
Bot - 1 Got the trade @ 1.58
Bot - 4 Traded out @ 1.58
Bot - 2 Was eliminated @ 2.31
Bot - 3 Got a kill @ 2.31
Bot - 3 Got a kill @ 10.90
Anon-2320 Was eliminated @ 10.90
Round Ended @ 11.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback