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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 267 PineBeard 11 0 11 Un-ranked 24
#2 174 Bot - 6 2 0 2 N/A 0
#3 163 Bot - 4 4 1 4 N/A 0
#4 91 Bot - 2 3 3 1 N/A 0
#5 31 Bot - 7 3 5 0.6 N/A 0
#6 11 Bot - 3 1 5 0.2 N/A 0
#7 1 Bot - 1 0 5 0 N/A 0
#8 0 Bot - 5 0 5 0 N/A 0
Tournament

2D Paintball Match Log #370933 (07-27-2019 @ 10:05am)

Round #1 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 177.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 202 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 167.9 ft.
PineBeard Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 0 Ran 170.1 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.55
Bot - 7 Got a kill @ 1.55
Bot - 1 Hit a bonus ball @ 1.58
Bot - 2 Got bonus balled @ 1.58
Bot - 1 Was eliminated @ 1.66
PineBeard Got a kill @ 1.66
Bot - 4 Got a kill @ 2.05
Bot - 5 Was eliminated @ 2.05
Bot - 6 Got a kill @ 10.72
Bot - 7 Was eliminated @ 10.72
Bot - 6 Hit a bonus ball @ 10.80
Bot - 7 Got bonus balled @ 10.80
Bot - 6 Hit a bonus ball @ 10.87
Bot - 7 Got bonus balled @ 10.87
PineBeard Chopped a ball @ 16.14
Bot - 3 Was eliminated @ 17.66
PineBeard Got a kill @ 17.66
Bot - 3 Got bonus balled @ 17.75
PineBeard Hit a bonus ball @ 17.75
Round Ended @ 17.94

Round #2 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 137.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 1 Swabs 1 Ran 158.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
Bot - 7 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
PineBeard Got 3 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 116 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 1.56
Bot - 1 Was eliminated @ 4.14
PineBeard Got a kill @ 4.14
Bot - 1 Got bonus balled @ 4.52
PineBeard Hit a bonus ball @ 4.52
Bot - 4 Bounced a player @ 4.53
Bot - 7 Took a bounce @ 4.53
Bot - 4 Got a kill @ 4.60
Bot - 7 Was eliminated @ 4.60
Bot - 2 Swabbed @ 6.13
Bot - 3 Was eliminated @ 11.63
PineBeard Got a kill @ 11.63
Bot - 3 Got bonus balled @ 11.75
PineBeard Hit a bonus ball @ 11.75
Bot - 3 Got bonus balled @ 11.83
PineBeard Hit a bonus ball @ 11.83
Bot - 5 Was eliminated @ 14.02
PineBeard Got a kill @ 14.02
PineBeard Hit a bonus ball @ 14.37
Bot - 5 Got bonus balled @ 14.37
Round Ended @ 14.42

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 132 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 7 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 113.9 ft.
PineBeard Got 2 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 113.6 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 0.71
PineBeard Got a kill @ 0.71
Bot - 5 Was eliminated @ 0.76
PineBeard Got a kill @ 0.76
Bot - 3 Took a bounce @ 2.72
Bot - 4 Bounced a player @ 2.72
Bot - 3 Chopped a ball @ 5.18
Bot - 6 Got a kill @ 5.69
Bot - 7 Was eliminated @ 5.69
Bot - 6 Hit a bonus ball @ 5.82
Bot - 7 Got bonus balled @ 5.82
Bot - 2 Got a kill @ 8.13
Bot - 3 Was eliminated @ 8.13
Round Ended @ 8.55

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 130.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 113 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 126.6 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 7 Got 1 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.
PineBeard Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 2.18
Bot - 3 Got a kill @ 2.18
Bot - 1 Was eliminated @ 2.18
Bot - 4 Got a kill @ 2.18
Bot - 2 Got bonus balled @ 2.24
Bot - 3 Hit a bonus ball @ 2.24
Bot - 2 Got a kill @ 2.48
Bot - 2 Got the trade @ 2.48
Bot - 3 Was eliminated @ 2.48
Bot - 3 Traded out @ 2.48
Bot - 4 Bounced a player @ 3.40
Bot - 7 Got a kill @ 3.40
Bot - 7 Took a bounce @ 3.40
Bot - 4 Was eliminated @ 3.40
Bot - 4 Got bonus balled @ 3.49
Bot - 7 Hit a bonus ball @ 3.49
Bot - 4 Got a kill @ 3.50
Bot - 7 Was eliminated @ 3.50
Bot - 4 Got the trade @ 3.50
Bot - 7 Traded out @ 3.50
Bot - 4 Hit a bonus ball @ 3.59
Bot - 7 Got bonus balled @ 3.59
Bot - 4 Hit a bonus ball @ 3.65
Bot - 7 Got bonus balled @ 3.65
Bot - 5 Chopped a ball @ 4.34
Bot - 5 Swabbed @ 6.83
PineBeard Got a kill @ 13.09
Bot - 5 Was eliminated @ 13.09
Bot - 5 Got bonus balled @ 13.26
PineBeard Hit a bonus ball @ 13.26
Round Ended @ 13.39

Round #5 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 1 Swabs 0 Ran 144.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 116.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 125.7 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
PineBeard Got 3 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 39.4 ft.

Round #5 Event log

PineBeard Got a kill @ 0.76
Bot - 5 Was eliminated @ 0.76
PineBeard Hit a bonus ball @ 0.82
Bot - 5 Got bonus balled @ 0.82
PineBeard Got a kill @ 1.07
Bot - 7 Was eliminated @ 1.07
Bot - 2 Was eliminated @ 1.38
Bot - 7 Got a kill @ 1.38
Bot - 2 Chopped a ball @ 1.43
Bot - 2 Got a kill @ 1.86
Bot - 3 Was eliminated @ 1.86
Bot - 3 Got bonus balled @ 1.95
Bot - 2 Hit a bonus ball @ 1.95
Bot - 3 Got bonus balled @ 2.03
Bot - 6 Hit a bonus ball @ 2.03
PineBeard Got a kill @ 2.90
Bot - 1 Was eliminated @ 2.90
Bot - 4 Hit a bonus ball @ 3.20
Bot - 1 Got bonus balled @ 3.20
Round Ended @ 3.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback