2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 155 raus 8 3 2.6 Un-ranked 4
#2 54 Bot - 5 4 4 1 N/A 0
#3 41 Bot - 3 4 4 1 N/A 0
#4 32 Bot - 2 3 4 0.7 N/A 0
#5 15 Bot - 1 1 4 0.2 N/A 0
#6 11 Bot - 4 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #371374 (07-29-2019 @ 10:57am)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 189.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 181.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
raus Got 3 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 3.88
Bot - 3 Got a kill @ 3.88
Bot - 5 Was eliminated @ 4.88
raus Got a kill @ 4.88
Bot - 1 Got a kill @ 14.54
raus Was eliminated @ 14.54
Bot - 1 Was eliminated @ 14.65
raus Got a kill @ 14.65
Bot - 1 Traded out @ 14.65
raus Got the trade @ 14.65
raus Took over bot @ 16.37
Bot - 3 Was eliminated @ 21.45
raus Got a kill @ 21.45
Round Ended @ 21.88

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 153.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
raus Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 73.6 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 1.44
Bot - 5 Got a kill @ 1.44
Bot - 2 Was eliminated @ 1.72
Bot - 3 Got a kill @ 1.72
Bot - 2 Bounced a player @ 1.72
Bot - 3 Took a bounce @ 1.72
Bot - 2 Got a kill @ 1.74
Bot - 3 Was eliminated @ 1.74
Bot - 2 Got the trade @ 1.74
Bot - 3 Traded out @ 1.74
Bot - 2 Hit a bonus ball @ 1.77
Bot - 3 Got bonus balled @ 1.77
Bot - 3 Hit a bonus ball @ 1.87
Bot - 2 Got bonus balled @ 1.87
Bot - 3 Got bonus balled @ 1.95
Bot - 2 Hit a bonus ball @ 1.95
raus Got a kill @ 5.11
Bot - 5 Was eliminated @ 5.11
Bot - 5 Got bonus balled @ 5.20
raus Hit a bonus ball @ 5.20
raus Hit a bonus ball @ 5.34
Bot - 5 Got bonus balled @ 5.34
Bot - 1 Chopped a ball @ 11.22
Bot - 1 Was eliminated @ 12.49
raus Got a kill @ 12.49
Round Ended @ 12.92

Round #3 Recap Round length: 0:44 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 130.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 152.4 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 180 shots Reloads 0 Chops 1 Swabs 1 Ran 268.7 ft.
raus Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.80
Bot - 2 Got a kill @ 1.80
Bot - 2 Was eliminated @ 2.98
Bot - 3 Got a kill @ 2.98
Bot - 2 Got a kill @ 3.09
Bot - 3 Was eliminated @ 3.09
Bot - 2 Got the trade @ 3.09
Bot - 3 Traded out @ 3.09
Bot - 5 Bounced a player @ 4.59
Bot - 4 Took a bounce @ 4.59
Bot - 5 Got a kill @ 4.73
Bot - 4 Was eliminated @ 4.73
Bot - 4 Got bonus balled @ 4.82
Bot - 5 Hit a bonus ball @ 4.82
Bot - 5 Hit a bonus ball @ 4.96
Bot - 4 Got bonus balled @ 4.96
Bot - 5 Chopped a ball @ 10.64
Bot - 5 Swabbed @ 16.40
raus Bounced a player @ 43.32
Bot - 5 Took a bounce @ 43.32
raus Was eliminated @ 44.40
Bot - 5 Got a kill @ 44.40
raus Got bonus balled @ 44.55
Bot - 5 Hit a bonus ball @ 44.55
Bot - 5 Was eliminated @ 44.62
Bot - 5 Traded out @ 44.62
raus Got a kill @ 44.62
raus Got the trade @ 44.62
Round Ended @ 44.70

Round #4 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.
raus Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 0.99
Bot - 3 Got a kill @ 0.99
Bot - 1 Was eliminated @ 3.45
Bot - 4 Got a kill @ 3.45
Bot - 1 Got bonus balled @ 3.69
Bot - 4 Hit a bonus ball @ 3.69
Bot - 5 Was eliminated @ 8.11
raus Got a kill @ 8.11
Bot - 5 Got a kill @ 8.13
raus Was eliminated @ 8.13
Bot - 5 Got the trade @ 8.13
raus Traded out @ 8.13
Bot - 5 Hit a bonus ball @ 8.23
raus Got bonus balled @ 8.23
raus Took over bot @ 9.70
Bot - 3 Was eliminated @ 13.21
raus Got a kill @ 13.21
Bot - 3 Got bonus balled @ 13.30
raus Hit a bonus ball @ 13.30
Bot - 3 Got bonus balled @ 13.35
raus Hit a bonus ball @ 13.35
Round Ended @ 13.43

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback