2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 firebladecool 6 0 6 Un-ranked 10
#2 71 Bot - 5 2 1 2 N/A 0
#3 60 Bot - 3 1 1 1 N/A 0
#4 20 Bot - 2 2 3 0.6 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #377870 (08-30-2019 @ 09:31am)

Round #1 Recap Round length: 1:16 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 1 Swabs 1 Ran 281.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 213 shots Reloads 1 Chops 0 Swabs 0 Ran 429.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 130.2 ft.
firebladecool Got 3 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 0 Ran 225.6 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.63
Bot - 3 Was eliminated @ 1.63
Bot - 5 Chopped a ball @ 3.32
Bot - 2 Got a kill @ 5.96
Bot - 5 Was eliminated @ 5.96
Bot - 2 Was eliminated @ 8.65
firebladecool Got a kill @ 8.65
Bot - 1 Chopped a ball @ 31.44
firebladecool Chopped a ball @ 41.15
Bot - 1 Swabbed @ 49.47
Bot - 1 Was eliminated @ 57.88
firebladecool Got a kill @ 57.88
Bot - 4 Reloaded @ 68.27
Bot - 4 Was eliminated @ 75.89
firebladecool Got a kill @ 75.89
firebladecool Hit a bonus ball @ 76.04
Bot - 4 Got bonus balled @ 76.04
Round Ended @ 76.19

Round #2 Recap Round length: 0:50 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 1 Swabs 0 Ran 280.8 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 217.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 299.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 201.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 160 shots Reloads 0 Chops 0 Swabs 0 Ran 238.1 ft.
firebladecool Got 3 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 291 ft.

Round #2 Event log

Bot - 2 Took a bounce @ 8.26
firebladecool Bounced a player @ 8.26
Bot - 4 Was eliminated @ 33.21
firebladecool Got a kill @ 33.21
Bot - 4 Got bonus balled @ 33.39
firebladecool Hit a bonus ball @ 33.39
Bot - 2 Was eliminated @ 36.25
firebladecool Got a kill @ 36.25
Bot - 1 Chopped a ball @ 43.63
firebladecool Chopped a ball @ 48.40
Bot - 1 Was eliminated @ 49.76
firebladecool Got a kill @ 49.76
Round Ended @ 50.19

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 194.7 ft.
firebladecool Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.

Round #3 Event log

Bot - 3 Got a kill @ 9.87
Bot - 4 Was eliminated @ 9.87
Bot - 1 Was eliminated @ 10.12
Bot - 5 Got a kill @ 10.12
Bot - 2 Was eliminated @ 13.76
Bot - 5 Got a kill @ 13.76
Bot - 2 Got bonus balled @ 13.91
Bot - 5 Hit a bonus ball @ 13.91
Round Ended @ 14.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback