2D Paintball
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3v3 Team Deathmatch

Hyperdrive Indoor 2016 by bigfootng
21 - 32
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 Bot - 1 11 9 1.2 N/A 0
#2 139 Bot - 3 11 7 1.5 N/A 0
#3 128 Bot - 2 12 11 1 N/A 0
#4 118 Bot - 5 9 5 1.8 N/A 0
#5 68 Bot - 4 6 10 0.6 N/A 0
#6 35 LonerCZ 3 10 0.3 Un-ranked 3
Campaign

2D Paintball Match Log #381104 (09-16-2019 @ 05:43am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 4 kills Took 1 bounces Fired 199 shots Reloads 0 Chops 0 Swabs 0 Ran 219.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 73 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 87.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 99.6 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 159 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
LonerCZ Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 98.4 ft.

Round #1 Event log

Bot - 1 Got a kill @ 140.85
Bot - 1 Got a kill @ 150.15
Bot - 1 Got a kill @ 163.25
Bot - 1 Hit a bonus ball @ 163.38
Bot - 1 Got a kill @ 165.05
Bot - 5 Bounced a player @ 169.42
Bot - 5 Got a kill @ 169.54
Bot - 5 Hit a bonus ball @ 169.69
Bot - 1 Took a bounce @ 182.09
LonerCZ Bounced a player @ 182.09
Bot - 2 Bounced a player @ 185.72
Bot - 5 Took a bounce @ 185.72
Bot - 2 Chopped a ball @ 186.31
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback