2D Paintball
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D5 - Rookie 3v3

DMG Field by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 113 LILE 6 3 2 Un-ranked 16
#2 86 Bot - 1 4 3 1.3 N/A 0
#3 55 Bot - 2 2 3 0.6 N/A 0
#4 55 Bot - 3 2 3 0.6 N/A 0
#5 33 tylermotox 3 4 0.7 Un-ranked 4
#6 23 Bot - 4 0 0 0 N/A 0
#7 0 Anon-9361 0 1 0 Un-ranked 1
Campaign

2D Paintball Match Log #381596 (09-18-2019 @ 02:25pm)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 161.2 ft.
Anon-9361 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 20.2 ft.
LILE Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
tylermotox Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 1 Ran 126 ft.

Round #1 Event log

tylermotox Chopped a ball @ 2.12
tylermotox Swabbed @ 3.13
Bot - 1 Got a kill @ 3.36
Anon-9361 Was eliminated @ 3.36
Bot - 3 Chopped a ball @ 3.61
Bot - 1 Got a kill @ 3.70
LILE Was eliminated @ 3.70
Bot - 3 Swabbed @ 8.93
Bot - 3 Got a kill @ 14.91
tylermotox Was eliminated @ 14.91
Round Ended @ 15.33

Round #2 Recap Round length: 0:33 / Team Red Scored

Anon-9361 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 2 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 1 Ran 228.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 22.9 ft.
LILE Got 3 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 230.1 ft.
tylermotox Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 199.2 ft.

Round #2 Event log

LILE Was eliminated @ 2.15
Bot - 2 Got a kill @ 2.15
LILE Got a kill @ 2.52
Bot - 2 Was eliminated @ 2.52
LILE Got the trade @ 2.52
Bot - 2 Traded out @ 2.52
LILE Took over bot @ 3.76
Bot - 4 Took over bot @ 4.64
Bot - 1 Chopped a ball @ 6.11
Bot - 1 Got a kill @ 6.73
tylermotox Was eliminated @ 6.73
tylermotox Got bonus balled @ 6.86
Bot - 1 Hit a bonus ball @ 6.86
Bot - 1 Swabbed @ 11.40
Bot - 3 Was eliminated @ 16.53
LILE Got a kill @ 16.53
LILE Bounced a player @ 32.89
Bot - 1 Took a bounce @ 32.89
Bot - 1 Was eliminated @ 33.06
LILE Got a kill @ 33.06
Bot - 1 Got bonus bounced @ 33.16
LILE Hit a bonus bounce @ 33.16
Bot - 1 Got bonus balled @ 33.28
LILE Hit a bonus ball @ 33.28
Round Ended @ 33.40

Round #3 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 227.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 1 Swabs 1 Ran 181.9 ft.
LILE Got 3 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
tylermotox Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.32
LILE Got a kill @ 1.32
Bot - 2 Got bonus balled @ 1.40
LILE Hit a bonus ball @ 1.40
Bot - 2 Got bonus balled @ 1.47
LILE Hit a bonus ball @ 1.47
Bot - 4 Chopped a ball @ 5.12
tylermotox Was eliminated @ 7.39
Bot - 1 Got a kill @ 7.39
Bot - 1 Hit a bonus bounce @ 7.52
tylermotox Got bonus bounced @ 7.52
Bot - 4 Swabbed @ 10.19
LILE Got a kill @ 10.68
Bot - 1 Was eliminated @ 10.68
LILE Hit a bonus ball @ 10.76
Bot - 1 Got bonus balled @ 10.76
LILE Got a kill @ 30.43
Bot - 3 Was eliminated @ 30.43
Bot - 3 Got bonus balled @ 30.63
LILE Hit a bonus ball @ 30.63
Round Ended @ 30.75

Round #4 Recap Round length: 0:27 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 162.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 178.1 ft.
Anon-9361 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 226.4 ft.
LILE Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 85.9 ft.
tylermotox Got 3 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 1 Ran 250.2 ft.

Round #4 Event log

Bot - 2 Got a kill @ 2.98
LILE Was eliminated @ 2.98
tylermotox Chopped a ball @ 11.16
Bot - 2 Took a bounce @ 12.46
tylermotox Bounced a player @ 12.46
Bot - 2 Was eliminated @ 12.47
tylermotox Got a kill @ 12.47
tylermotox Hit a bonus ball @ 12.57
Bot - 2 Got bonus balled @ 12.57
Bot - 2 Got bonus balled @ 12.62
tylermotox Hit a bonus ball @ 12.62
tylermotox Swabbed @ 14.34
Bot - 1 Was eliminated @ 17.59
tylermotox Got a kill @ 17.59
Bot - 3 Was eliminated @ 27.45
tylermotox Got a kill @ 27.45
Bot - 3 Got a kill @ 27.55
tylermotox Was eliminated @ 27.55
tylermotox Traded out @ 27.55
Bot - 3 Got the trade @ 27.55
Bot - 3 Got bonus balled @ 27.84
tylermotox Hit a bonus ball @ 27.84
Round Ended @ 27.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback