2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 hfsdjhfjklsdhjfklh 6 0 6 Un-ranked 7
#2 80 Bot - 4 3 1 3 N/A 0
#3 76 Bot - 2 0 0 0 N/A 0
#4 10 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #388279 (10-21-2019 @ 08:44pm)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 171.4 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 158.9 ft.
hfsdjhfjklsdhjfklh Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 208.4 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 3.77
hfsdjhfjklsdhjfklh Got a kill @ 5.83
Bot - 3 Was eliminated @ 5.83
Bot - 3 Got bonus balled @ 6.12
hfsdjhfjklsdhjfklh Hit a bonus ball @ 6.12
Bot - 1 Bounced a player @ 7.84
Bot - 4 Took a bounce @ 7.84
Bot - 1 Got a kill @ 7.85
Bot - 4 Was eliminated @ 7.85
Bot - 5 Chopped a ball @ 7.89
hfsdjhfjklsdhjfklh Got a kill @ 8.10
Bot - 5 Was eliminated @ 8.10
Bot - 4 Got the trade @ 8.12
Bot - 4 Got a kill @ 8.12
Bot - 1 Traded out @ 8.12
Bot - 1 Was eliminated @ 8.12
Round Ended @ 8.55

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 1 Ran 155.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
hfsdjhfjklsdhjfklh Got 3 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 176.5 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 2.76
Bot - 5 Was eliminated @ 3.04
hfsdjhfjklsdhjfklh Got a kill @ 3.04
hfsdjhfjklsdhjfklh Chopped a ball @ 3.65
Bot - 3 Was eliminated @ 6.34
hfsdjhfjklsdhjfklh Got a kill @ 6.34
Bot - 4 Swabbed @ 8.64
Bot - 1 Was eliminated @ 8.72
hfsdjhfjklsdhjfklh Got a kill @ 8.72
Round Ended @ 9.15

Round #3 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 253.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 193.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 116.7 ft.
hfsdjhfjklsdhjfklh Got 1 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 263.5 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 2.54
Bot - 4 Got a kill @ 2.54
Bot - 3 Was eliminated @ 7.67
Bot - 4 Got a kill @ 7.67
Bot - 1 Was eliminated @ 18.90
hfsdjhfjklsdhjfklh Got a kill @ 18.90
Bot - 1 Got bonus balled @ 19.02
Bot - 2 Hit a bonus ball @ 19.02
Bot - 1 Got bonus balled @ 19.02
hfsdjhfjklsdhjfklh Hit a bonus ball @ 19.02
Round Ended @ 19.11

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback