2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 114 RoCkEtMaN 6 1 6 Un-ranked 11
#2 95 Bot - 2 2 0 2 N/A 0
#3 86 Bot - 4 1 0 1 N/A 0
#4 15 Bot - 5 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #389738 (10-26-2019 @ 05:11pm)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 210.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
RoCkEtMaN Got 3 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 188.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 193.7 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 0.82
RoCkEtMaN Got a kill @ 0.82
Bot - 1 Was eliminated @ 12.13
RoCkEtMaN Got a kill @ 12.13
RoCkEtMaN Got a kill @ 17.66
Bot - 5 Was eliminated @ 17.66
Round Ended @ 18.09

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 1 Ran 129.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 178.9 ft.
RoCkEtMaN Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 1 Ran 115.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 1.13
RoCkEtMaN Got a kill @ 1.13
Bot - 5 Got bonus balled @ 1.24
RoCkEtMaN Hit a bonus ball @ 1.24
Bot - 2 Chopped a ball @ 1.61
Bot - 4 Got a kill @ 1.63
Bot - 1 Was eliminated @ 1.63
Bot - 4 Hit a bonus ball @ 1.79
Bot - 1 Got bonus balled @ 1.79
RoCkEtMaN Chopped a ball @ 3.59
Bot - 4 Chopped a ball @ 4.02
RoCkEtMaN Swabbed @ 5.23
Bot - 2 Swabbed @ 7.13
Bot - 3 Was eliminated @ 8.72
RoCkEtMaN Got a kill @ 8.72
Bot - 3 Got bonus balled @ 8.72
RoCkEtMaN Hit a bonus ball @ 8.72
Round Ended @ 8.95

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 147.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.
RoCkEtMaN Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 201 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.83
Bot - 3 Was eliminated @ 1.83
Bot - 1 Was eliminated @ 4.89
RoCkEtMaN Got a kill @ 4.89
Bot - 1 Got bonus balled @ 5.02
RoCkEtMaN Hit a bonus ball @ 5.02
RoCkEtMaN Hit a bonus bounce @ 5.09
Bot - 1 Got bonus bounced @ 5.09
RoCkEtMaN Chopped a ball @ 6.91
Bot - 2 Got a kill @ 6.94
Bot - 5 Was eliminated @ 6.94
RoCkEtMaN Was eliminated @ 6.99
Bot - 5 Got a kill @ 6.99
RoCkEtMaN Hit a bonus ball @ 7.06
Bot - 5 Got bonus balled @ 7.06
Round Ended @ 7.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback