2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 2 5 1 5 N/A 0
#2 85 tonal 1 0 1 Un-ranked 20
#3 56 Bot - 4 3 2 1.5 N/A 0
#4 21 Bot - 1 2 3 0.6 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #389802 (10-27-2019 @ 01:49am)

Round #1 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 163.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 164.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
tonal Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 29.5 ft.

Round #1 Event log

Bot - 4 Got a kill @ 1.70
Bot - 5 Was eliminated @ 1.70
Bot - 3 Got a kill @ 3.79
Bot - 4 Was eliminated @ 3.79
Bot - 3 Was eliminated @ 3.79
Bot - 3 Traded out @ 3.79
Bot - 4 Got a kill @ 3.79
Bot - 4 Got the trade @ 3.79
Bot - 1 Got a kill @ 4.55
Bot - 2 Was eliminated @ 4.55
Bot - 1 Was eliminated @ 4.65
Bot - 2 Got a kill @ 4.65
Bot - 1 Traded out @ 4.65
Bot - 2 Got the trade @ 4.65
Round Ended @ 5.07

Round #2 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 1 Ran 175.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 186.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
tonal Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 121 ft.

Round #2 Event log

Bot - 2 Got a kill @ 3.35
Bot - 5 Was eliminated @ 3.35
Bot - 2 Got a kill @ 4.61
Bot - 3 Was eliminated @ 4.61
tonal Chopped a ball @ 4.82
Bot - 2 Hit a bonus ball @ 4.84
Bot - 3 Got bonus balled @ 4.84
Bot - 1 Chopped a ball @ 6.61
Bot - 1 Swabbed @ 13.42
Bot - 1 Was eliminated @ 14.43
Bot - 4 Got a kill @ 14.43
Bot - 1 Got bonus balled @ 14.70
Bot - 4 Hit a bonus ball @ 14.70
Round Ended @ 14.80

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 150.6 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
tonal Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 2 Swabs 0 Ran 8.6 ft.

Round #3 Event log

tonal Chopped a ball @ 0.74
tonal Chopped a ball @ 0.90
Bot - 2 Bounced a player @ 1.35
Bot - 1 Took a bounce @ 1.35
Bot - 1 Was eliminated @ 1.37
Bot - 2 Got a kill @ 1.37
Bot - 1 Got a kill @ 1.50
Bot - 4 Was eliminated @ 1.50
Bot - 1 Hit a bonus ball @ 1.57
Bot - 4 Got bonus balled @ 1.57
Bot - 2 Got a kill @ 1.66
Bot - 5 Was eliminated @ 1.66
Bot - 3 Chopped a ball @ 2.61
Bot - 3 Was eliminated @ 8.15
tonal Got a kill @ 8.15
Round Ended @ 8.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback